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What is next for PSX?

Started by GodAtum, Sun, 3 Aug 2014 15:32

GodAtum

What is next for PSX? Any updates or service packs needed? or is Hardy retiring  :P

nobody

QuoteWhat is next for PSX? Any updates or service packs needed? or is Hardy retiring :P

I hope not! I guess he is already working on the 747-800 ;-)

Will

No updates or service packs are needed.

What's next is that the PSX community will start using its creativity and talent to put the sim to use as they see fit. Some will build home cockpits. Some will fly online in shared airspace. Others will decide to create extensions, and will probably share them with other users. That's what's next... it should be fun.
Will /Chicago /USA

Jeroen Hoppenbrouwers

#3
Currently there are no bugs or other deficiencies known that would warrant any service pack or update. This beast has been built better and tested more thoroughly than most programs of this size. Even as a professional avionics software developer I have trouble understanding how Hardy pulled this off all by himself, just with a handful of people on a Forum to suggest improvements and run the alpha and beta releases on as many different hardware setups as possible. It truly is a remarkable work of art.

However, if issues pop up (such as uncooperative future Java releases), I am sure service packs will appear. This baby isn't going out of support any time soon. It will be used extensively in all kinds of professional training and education, all over the industry, so a life span comparable to that of PS1 is to be expected.

Which is a good thing to remember: the primary audience for this sim is the professional airlines and schools. Although the Forum buzzes with hobbyist activities, this is not really what PSX shoots for. Hardy takes great care to also cater to these people but his real goal is to help out airlines and schools, I believe.


Hoppie

falconeye

Quote from: Jeroen HoppenbrouwersWhich is a good thing to remember: the primary audience for this sim is the professional airlines and schools. Although the Forum buzzes with hobbyist activities, this is not really what PSX shoots for. Hardy takes great care to also cater to these people but his real goal is to help out airlines and schools, I believe.


Hoppie
Well, after some months of training with PSX we are all professionals! :lol:
PS: Just installing Logic Pro X, which loads Gigabytes of sounds and instruments. Will need need weeks to install.

MalcolmT

I am just a "hobbyist".  I know you weren't shooting at me, but my €350 and I have become collateral damage!  Thank you Hardy, sincerely, for PSX from hobbyists everywhere!  To say it's a fantastic achievement does not do it, or you, justice.  I'm sure we will keep supporting you.

Whatever is next for PSX, I am sure the hobbyist community will play its part, as it always has, I believe.

jtsjc1

Hardy is truly amazing. I'm just stunned when I see the level of detail he put into PSX.
Joe

Phil Bunch

I personally believe that PSX would provide ample material for an informative book on software development and architecture as well as many aviation simulation software topics.  This seems especially true to me since it seems to be so beautifully and elegantly developed, with many lessons for others in these fields.  

Somehow, I suspect that writing a lengthy book on these subjects might not appeal to Hardy!
Best wishes,

Phil Bunch

400guy

No, but someone should !

Django

Questions for Hardy: I understand that the main objective is to provide a simulation for professional use but is it just the 747 series that interests you? Have you considered a 777 in the future?

PSX seems like an awesome simulation, it would be interesting (and fun) to see a 748 version. I was planning to base a multi-display cockpit project on a 777 simulation, although PSX may well change that!
Regards, Django EGLL.

Hardy Heinlin


nobody

A few years ago you said the same thing about programming a new version of PS1...   :P

Christian Adrigan

#12
Yep, I remember a certain website with a very special comment, something like "I was wrong twice..." ;)

cavaricooper

Nobody-

That you Christian (M)?

Carl
Carl Avari-Cooper, KTPA

IefCooreman

[subconscious whisper mode=ON]777-787,777-787,787,787,787... Now dream...[subconscious whisper mode=OFF]

It would open doors of possibilities, but then again, one might not be interested in opening doors :-), only doing what they love. Congrats Hardy!

Arkady

Perhaps something with Oculus Rift?

https://www.youtube.com/watch?v=uU0Faan49nI

I can only imagine in a few more years the visuals will be much more realistic.

Phil Bunch

I think a PSX-style Concorde simulator would be great.  

(This isn't an attempted joke - I really do love the Concorde...but it would no doubt have an extremely small potential customer base and no obvious educational institution interest)
Best wishes,

Phil Bunch

Jeroen Hoppenbrouwers

Another significant hurdle to produce other aircraft models is the availability of documentation and people that both know the thing inside out AND have access to it on a daily basis to run what-if scenarios. These things cannot be simulated from documents alone. In fact, any claim "real AOMs have been used to program this sim!" are met with laughter and other less flattering expressions around the maintenance hangars.


Hoppie

ahaka

Come on, at least give us a 747-8, pretty please! :)
Antti

OmniAtlas

I think Hardy should use his incredible programming skills to model the Airbus.

At this moment, there is no quality commercial airbus avionics suite available.

Am I the only one who likes flying both Boeing and Airbus? :)