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PSXView with xplane12, introducing extended TCAS functionality and optional 3D

Started by TCASSE, Wed, 7 Jan 2026 12:52

Captain_Crow

Hi Joerg, no. still the same...
best
Steff

TCASSE

#41
OK I see. I'm working on a motion plaform too. I simulate vibration on the runway. It'strange because on my PC, I do not see the vibration sent to the Y axis (ay). So find below the version wihout motion 

https://1drv.ms/u/c/9078b8581e0fcab6/IQArbntkbIwjSbWDbbrixrZ1AdezjC4XbKcqMDNahlX3BNg

Captain_Crow

Sorry Tcasse, the link doesn´t work...
Steff
404

TCASSE


asboyd

Capt Crow,
There was an early issue with other scenery drivers (XView) which required the frame rate in Aerowinx to be set to 60/2.

Try that and see how you go.

Cheers,
AlexB
Alex Boyd... Sydney, Australia

Captain_Crow

First of all, thank you all for your kind help, but I have no chance in this case. Still the same here on my system.
I don´t want to to annoy you further on.
Waiting for a solution for years, hope dies at last...
Best wishes
Steff

TCASSE

Hi asboyd,

is it ok for you? is it running good?

TCASSE

Quote from: Captain_Crow on Fri, 16 Jan 2026 07:14First of all, thank you all for your kind help, but I have no chance in this case. Still the same here on my system.
I don´t want to to annoy you further on.
Waiting for a solution for years, hope dies at last...
Best wishes
Steff

Could you check if planepath is set to 1 (You need datareftool to see this parameter)

Captain_Crow

sim/operation/override/override_planepath  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]

You mean this ?
https://www.twitch.tv/videos/2671390668


TCASSE

Exactly. It's strange because the plugin has to put the right values.

Put 1 in the first colon  -> [1,0,0,0....

My code is:
int v = 1;
XPLMSetDatavi(dr_override_planepath, &v, 0, 1);   

asboyd

Unfortunately, I cannot test the plugin yet. I am in the process of moving house to Gundagai (400km SSW of where I currently am). My cockpit/scenery PC's are all packed and in storage so testing will have to wait.

Our house is on the market, all we need is a buyer... (So much for housing shortages in Sydney...)

Cheers,
AlexB
Alex Boyd... Sydney, Australia

Captain_Crow

#51
#Alex: Good luck there down under dear Alex!!
So, it runs now !! After setting the number to "1" manually, it runs now. testing yet...
twitch.tv/captain_crow
Thanks for all the patient and help!!
Steff

Rossf931

Quote from: Captain_Crow on Sat, 17 Jan 2026 08:50#Alex: Good luck there dowm under dear Alex!!
So, it runs now !! After setting the number to "1" manually, it runs now. testing yet...
twitch.tv/captain_crow
Thanks for all the patient and help!!
Steff


Did you edit that with the data ref tool or can it be done in notepad with a .acf or the like?

Captain_Crow

Hi Ross, with the Dataref tool...
Best
Steff

Captain_Crow

So, first testflight went great until the landing at EGPH. Please have look to the last  two minutes of this twitch.

https://www.twitch.tv/videos/2672315813

Best
Steff

TCASSE

#55
Ok I plan to modify the code monday

Victor126

Hi, the link doesn't work.....thanks for your effort

TCASSE


Victor126


JJK

Hi Tcasse,

It works smooth as silk. Thank you!!

The altitude offset is not working for me.

Another important item would be to extract the ground speed from PSX and transmit it via PSXview to Xpilot and the Pilotedge clients.

Same for Altitude mode C

Without speed or altitude online flying is not possible. Is this something you can look into?