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PSX.NET.MSFS.WASM and head momentum

Started by Will, Sun, 17 Sep 2023 03:09


I notice in the cameras.cfg, there is this line:

MomentumEffect = 0

Does changing this have any effect? I know MSFS is supposed to bob the camera around, simulating the pilot's head moving in turbulence and with acceleration.

But does this do anything when PSX.NET.MSFS.WASM is controlling the visuals? Any comments or opinions about it?

Will /Chicago /USA


Yes, because AFAIK PSX.NET.MSFS.WASM has no control over the outside World view window from MFS, so, thsoe rather irritating effects will be present if that flag goes to "1"...