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Author Topic: Thrustmaster Hotas Warthog Configuration  (Read 513 times)

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Thrustmaster Hotas Warthog Configuration
« on: Sat, 9 Jan 2021 12:57 »
I am considering buying the Hotas Warthog ( joystick and throttle)  I scanned the forum but cannot find the answer to the next question:

Are the switches, wheels, buttons of the Hotas suitable for the primary functions like flaps up/down, tiller, TOGA, Reverser, gear up/down etc.? 
Ton

Bastien

  • Join date: Feb 2014
  • Location: France
  • Posts: 75
Re: Thrustmaster Hotas Warthog Configuration
« Reply #1 on: Sat, 9 Jan 2021 13:13 »
Hi,
I have the Warthog HOTAS and use it with PSX
you can bind all switch and axes with PSX functions without any difficulties
Best regards.
Bastien

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Re: Thrustmaster Hotas Warthog Configuration
« Reply #2 on: Sat, 9 Jan 2021 13:48 »
Thanks Bastien! Better to hear it from the experienced user: Do you have some tips where I definitely should configure some of the items I mentioned?
Ton

Bastien

  • Join date: Feb 2014
  • Location: France
  • Posts: 75
Re: Thrustmaster Hotas Warthog Configuration
« Reply #3 on: Sat, 9 Jan 2021 14:08 »
here a example of axes assignment



as, you can see, all available switches have an entry and can be set

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Re: Thrustmaster Hotas Warthog Configuration
« Reply #4 on: Sat, 9 Jan 2021 14:24 »
Thanks! You do not use much of the buttons or am I wrong?
Ton

Will

  • Join date: May 2009
  • Location: Chicago
  • Posts: 2138
Re: Thrustmaster Hotas Warthog Configuration
« Reply #5 on: Sat, 9 Jan 2021 15:02 »
I have the throttle and stick, and I think they're a great combination for PSX. As Bastien says, you can map any button or axis to anything in PSX.

You can also map any button to a keypress using an add-on like JoyToKey, which opens up more options for assigning buttons. (Although this of course is not specific to the Warthog.)

I assigned every button the Joystick to various actions, and a few buttons on the throttle. My goal was that I wanted as many actions as possible to be at my fingertips on the HOTAS when hand flying for takeoff and landing. I didn't want to have to use the mouse for anything in a critical phase of flight.
Will /Chicago /USA

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Re: Thrustmaster Hotas Warthog Configuration
« Reply #6 on: Sat, 9 Jan 2021 16:48 »
Sounds promising Will! And for the mapping you use TARGET or PSX or both?
Ton

Bastien

  • Join date: Feb 2014
  • Location: France
  • Posts: 75
Re: Thrustmaster Hotas Warthog Configuration
« Reply #7 on: Sat, 9 Jan 2021 18:38 »
Sounds promising Will! And for the mapping you use TARGET or PSX or both?

Yes you can either affect directly in PSX or via the TARGET software.
The simplest to me is directly in PSX

Bastien

  • Join date: Feb 2014
  • Location: France
  • Posts: 75
Re: Thrustmaster Hotas Warthog Configuration
« Reply #8 on: Sat, 9 Jan 2021 18:40 »
Thanks! You do not use much of the buttons or am I wrong?

You're right ! as I've modified my usb devices order on the computer, I've to remap all functions in PSX :/

Hardy Heinlin

  • Moderator
  • Join date: May 2009
  • Posts: 12094
    • Aerowinx
Re: Thrustmaster Hotas Warthog Configuration
« Reply #9 on: Sat, 9 Jan 2021 18:52 »
I have the stick and use every button (except for the hat switch directions northeast, southeast, southwest, northwest -- because those always touch another 90° direction before they hit their final two contacts).

This is my USB setting in Aerowinx/Preferences/Default.pref:

Code: [Select]
USB=11;10;7;8;9;12;1;21;2;20;5;40;24;39;13;19;14;18;24;0;15;0;28;0;16;0;29;a-1000b0c1000d0e2;a-1000b0c1000d0e1;

23 buttons under a single fist!


|-|

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Re: Thrustmaster Hotas Warthog Configuration
« Reply #10 on: Sat, 9 Jan 2021 19:02 »
Thanks guys! It is delivered tomorrow!
Ton

Will

  • Join date: May 2009
  • Location: Chicago
  • Posts: 2138
Re: Thrustmaster Hotas Warthog Configuration
« Reply #11 on: Tue, 12 Jan 2021 22:26 »
I don't use TARGET.

I map all the axes, and a small number of buttons, in PSX. I map every other HOTAS button to a keypress through JoyToKey.

Thinking of joystick buttons and keypresses... if any networker or add-on developer is looking for a task, lol...

It would be neat to have an assistant that would let you keep your hands on the HOTAS while you enter the runway for takeoff, without having to use the mouse. I'm thinking of pressing a HOTAS button (or a keyboard key that could be mapped to a HOTAS button) that activates a sequence similar to Hardy's PNF duties... Namely, the assistant would turn on the landing lights and turn off the packs so you could do a mouse-less takeoff.

I say "assistant" because some operators may assign these jobs to the F/O, while other operators may assign them to PNF duties? I don't know.
Will /Chicago /USA

Jeroen Hoppenbrouwers

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  • Join date: May 2009
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  • Hoppie designs avionics equipment for airliners.
    • http://www.hoppie.nl/
Re: Thrustmaster Hotas Warthog Configuration
« Reply #12 on: Wed, 13 Jan 2021 00:02 »
We are approaching the point when somebody suggests voice recognition to respond to PF callouts...

asboyd

  • Join date: Jan 2012
  • Location: YSSY
  • Posts: 551
Re: Thrustmaster Hotas Warthog Configuration
« Reply #13 on: Wed, 13 Jan 2021 00:10 »
Sounds like a great idea.... When will you have it ready Hoppie????

:P

Cheers,
AlexB
Alex Boyd... Sydney, Australia

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Re: Thrustmaster Hotas Warthog Configuration
« Reply #14 on: Wed, 13 Jan 2021 08:30 »
I don't use TARGET.

I map all the axes, and a small number of buttons, in PSX. I map every other HOTAS button to a keypress through JoyToKey.

Thinking of joystick buttons and keypresses... if any networker or add-on developer is looking for a task, lol...

It would be neat to have an assistant that would let you keep your hands on the HOTAS while you enter the runway for takeoff, without having to use the mouse. I'm thinking of pressing a HOTAS button (or a keyboard key that could be mapped to a HOTAS button) that activates a sequence similar to Hardy's PNF duties... Namely, the assistant would turn on the landing lights and turn off the packs so you could do a mouse-less takeoff.

I say "assistant" because some operators may assign these jobs to the F/O, while other operators may assign them to PNF duties? I don't know.

Busy in the process of key mapping with joytokey (thanks Will) I was wondering if it is possible that e.g. the lights can get their own key so that it can be mapped on a HOTAS or Joystick ( something for the "new items" list, Hardy?)
« Last edit: Wed, 13 Jan 2021 11:27 by Ton van Bochove »
Ton

Hardy Heinlin

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    • Aerowinx
Re: Thrustmaster Hotas Warthog Configuration
« Reply #15 on: Wed, 13 Jan 2021 11:45 »
I was wondering if it is possible that e.g. the lights can get their own key so that it can be mapped on a HOTAS or Joystick ( something for the "new items" list, Hardy?)

Negative, sorry :-) The next would be fuel pumps and valves, jettison, packs, aft cargo heat, autobrakes, TCAS ABV/BLO, MCP ALT, ND range, VNAV, LNAV and so on and on and on, hundreds of switches -- they can all be accessed, but not by USB. All can be accessed by the TCP/IP network; that's the most reliable technology, and that's the design goal of PSX.

And all keyboard keys are already assigned to the most essential controls.


Regards,

|-|ardy

Ton van Bochove

  • Join date: Jun 2009
  • Location: EHAM/EHBK
  • Posts: 315
Re: Thrustmaster Hotas Warthog Configuration
« Reply #16 on: Wed, 13 Jan 2021 11:48 »
Thanks for the explanation ...it is bit more complicated than I thought!
Ton