UPDATE 13. August 2020
A (small) update to PSX_Wheramium v.02 is now available.
See the updated documentation for details and download link.
Have fun! Martin
Original announcement:Greetings,
over the last weeks I have struggled to "pare down" PSX_Tellurium to a simple (ha!) 2D moving map, the outcome being
PSX_Wheramium.
Making "simpler" an application cobbled together
* five years ago is a complicated task at the best of times, but the fun was greatly increased by frequent system crashes suffered during the work on this little project; sometimes several per day, sometimes one in three days (always when I thought the issue had finally been solved). No CTDs, no BSODs, just uncommanded reboots; thus no diagnostic screens, and also no traces in the Event Log etc. (other than the informative message,
post factum, that "
the previous system shutdown was unexpected", which I generally had already noticed).
Eventually some "distributable" was produced nevertheless, but I am rather suspicious of the product. It still seems to put undue loads on the CPU (an i7-8700 at 3.2 GHz; perhaps not quite cutting edge but no slouch either), frequently pushing it into uncomfortable temperature ranges (up to 80°C and sometimes even beyond). Then again, perhaps it's just me: gamers seem to regard this as an OK temperature. Still, some serious optimisation is clearly indicated, but equally clearly beyond my paygrade (a.k.a. level of cluefulness).
Moreover, even with modest settings (details in the doc.s) the map runs rather stuttery (obviously also depending, among other things, on the aerial/satellite images having already been cached vs. being downloaded for the first time).
So, normally I would not release anything like this to an unsuspecting public.
However, there are indications that these problems have to do with my specific computer rather than with the program. I had the same issues (and worse) when I tried the old PSX_Tellurium on this (new) machine, but I know that at least three other fellow PSXers can still run that with no problems.
Besides, very recently, for crash #21 (of the 24 over the last four weeks), Windows actually managed to generate a dump file, and this (if it can be trusted) seems to point to a video driver issue
**, to be sorted out later.
So in a way it might be overly "harsh" to withhold Wheramium (only because of
my issues) from those who were kind enough to clamour for a moving map and thus meaningful taxying.
But you have been warned. Proceed at your own discretion and risk.The
documentation is here.
(The ZIP file contains a local copy.)
Please do read before trying, even though it
looks the same as the Tellurium doc.s.
It
isn't. 
It also contains the download link.
Good luck!Cheers,
Martin "M---ovi-n---gM-a--p" E.
(Moving Maps as Expl.OS.ive Devices a specialty)* Java, webpage serving, Javascript, webpage clienting, CesiumJS API,
threads, HTML, jQuery, CSS, AJAX, HTTP, TCPIP, ...
** "VIDEO_TDR_ERROR", which I interpret to mean that the video driver does not talk to Win10 every 2 seconds at the latest, because it (the driver, not Win10) is trying to do something useful, such as some actual work for the user and his application. Upon which Win10 goes into high dudgeon, throws that error and thus crashes the box.