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Homebuilt PSX overhead using mobiflight

Started by Pipsara, Sat, 19 Oct 2019 17:40

RogerH

Hi Scott - thanks for the info re. Mobiflight.

As far as I'm aware, you can run several instances of Arduino2Sioc - but I kinda think if I had 6 Mega's attached that would be enough for the time being!

Remember, each analogue in can be used as several different digital; pins by reading the value - set up say (just to keep it easy) three buttons with three different resitors, then set a resistance range in the sketch to activate whatever you want. With switches, you have to think a bit more laterally, but it's really just an elaborate binmary system - 8 switches with 8 different value resistors could be used. So you have 54 digital pins, plus if you wished even 4 ranges on each of the analogue pins would give you another 64 inputs - 118 per card - 708 inputs altogether or around 350 in and 350 out - heh! I think that would do me for the moment.

As it is, I'm using a Opencockpits Outputs card for LED lights - just a very simple way to do it for indicators.

But I will check re.running concurrent copies of Arduino2Sioc.

Yes, Arduino2Sioc communicates directly with Sioc - it doesn't need FSUIPC for use with PSX directly - just Arduino2Sioc, SIOC and PSXeecon.

For me, at this stage, it's sufficient. But maybe when I finally get the cockpit up and running I'll find it limiting. But I think that time is a long way off, lol!

Cheers for now,

Roger.