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PSX.NET P3D ExternalSim

Started by Mark, Fri, 17 Jun 2016 14:05

jb747

Me too.  Let's see... $800 for 4 copies of P3DV4, upgrade to GTX1080 cards... $1200, upgrade memory to 16 GB.. the least expensive part.  Probably next month..

asboyd

I am actually getting great frame rates with a 770 4Gb card on P3Dv4 with Orbx and most sliders to the right...Of course I do have SSD's and 64Gb of Ram on my 8 core AMD 3+ CPU..... :)
Cheers,
AB
Alex Boyd... Sydney, Australia

Chris Kilroy

I overbuilt my three visual PCs in anticipation of ultimately running a 64bit image platform. Each has a quad core i7 4790K, 32gb of RAM, and a 12GB Titan X. I'm really looking forward to seeing how much of that extra RAM P3Dv4 is able to take advantage of, and how much extra smoothness/lack of pauses/extra eye candy it will afford.

cavaricooper

Mark-

Very pleased with performance. Is there any work afoot re syncing the logo lights and strobes? Perfectly useable now, but it's nice to have your cake and eat it too ;).

Again, I remain obliged.

C
Carl Avari-Cooper, KTPA

asboyd

Chris, from what I have seen in test systems you should have waited for the 1080 11Gb card as it processes quicker than the titan x, also gives very smooth 4k results at higher fps. I borrowed my son's card and have now told him what I want for my 60th in August :) :)...

Cheers,
AB
Alex Boyd... Sydney, Australia

Mark

Quote from: cavaricooper on Tue,  6 Jun 2017 00:25
Is there any work afoot re syncing the logo lights and strobes?

Please could you link me to your post explaining the issue? (or provide a concise summary of the issue?)

Edit:
Found this -
QuoteTaxi and Landing Lights work correctly, whilst (wing) strobes are ALWAYS on (with the tail white showing still way behind the a/c when the switch is actuated).
Logo does not work.

Is that still an accurate description?

cavaricooper

Mark-

Affirm, on my install that is the current status. Flight control positions, including flaps work splendidly.

Best- C
Carl Avari-Cooper, KTPA

JP59

Hello,

First of all congratulations to Mark for this amazing add-on ! The smoothness is great and the program rock stable. A great addition for our PSX experience. Thank you !

I hope my question isn't too "off-topic" but I have some troubles with the Opensky 747-400 v4 used with P3D v.3.4. With or without PSX.NET P3D ExtrenalSim connected, the landing lights do not illuminate ground (checkbox selected in P3D settings). I also have the exterior lights (nav, bcn, strobe,...) at the wrong place when I look the aircraft from outside view. I remember in FSX everything was ok with the same aircraft.

My question is : do you have the same issues and solutions ?

Cheers

cavaricooper

JP-

Yes, I can confirm light issues.... your recollections about FSX are with VisualPSX.... please see a question in the other thread (PSX Aloft II).

Best- C
Carl Avari-Cooper, KTPA

JP59

Hello,

I found the solution for the Posky 747-400 v4 landing and taxi lights not illuminating ground in P3D v3. You need to update the model files to FSX version. Go to the link below and download FSX update. Then copy model and panel folders to your 747's and overwrite existing files.

http://www.poskyarchive.com/boeing/b747-400/b747-400-model-packages/

Unfortunately there is still a lights (beacon, nav, landing,...) positions issue using PSX.NET.P3D.ExternalSim. Without add-on connected the lights are in good position. When the aircraft is loaded with add-on connected, they're not. Mark, do you know about this issue ? For now, the only solution I found is to edit the [Lights] section of the Aircraft.cfg file and modify lights positions. Here is a copy of my modified section :


[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing 6=taxi, 7=recognition, 8=wing, 9=logo                   
light.0 = 1,  61.800, 0.450, 19.100,  Opensky_beacon , // BEACON UPR
light.1 = 1,  25.000, 0.600, -7.080,  Opensky_beacon , // BEACON LWR
light.2 = 3, -122.700,   -0.250,   11.800, fx_navwhi , // TAIL CONE LEFT NAV LT
light.3 = 3, -122.700,    0.250,   11.800, fx_navwhi , // TAIL CONE RIGHT NAV LT
light.4 = 2, -122.000,    0.000,   10.900, fx_strobeh , // TAIL CONE STROBE LT
//light.5 = 3,  -13.850,    0.000,   14.850, fx_vclighth ,
light.6 = 9, -125.500,   -4.500,   43.750, Opensky_wing_light , // LOGO LT LEFT
light.7 = 9, -125.500,    4.500,   43.750, Opensky_wing_light , // LOGO LT RIGHT
//light.8= 9,  -79.700,  -29.200,   -2.000, Opensky_nacelle_refl ,
//light.9= 9,  -79.700,   29.200,   -2.000, Opensky_nacelle_refl ,
light.10= 5,  27.700,  -18.000,    -0.700, Opensky_nacelle_refl , // LDG LT INBD LEFT
light.11= 5,  27.700,   18.000,    -0.700, Opensky_nacelle_refl , // LDG LT INBD RIGHT
light.12= 5,  26.000,  -19.850,    -0.600, Opensky_nacelle_refl , // LDG LT OUTBD LEFT
light.13= 5,  26.000,   19.850,    -0.600, Opensky_nacelle_refl , // LDG LT OUTBD RIGHT
//light.14= 5,  75.333,    0.000,   -2.000, Opensky_nacelle_refl ,
//light.15= 3,  -18.300,   -6.500,    6.000, Opensky_nacelle_refl ,
//light.16= 3,  -52.610,   -4.500,    6.000, Opensky_nacelle_refl ,
//light.17= 3, -144.510,    0.000,   -3.000, Opensky_wing_light ,


For the strobe wing tips lights alighting at the same time with the nav lights, it is an Opensky issue due to the flexing wings xml it is impossible (for me) to resolve for now.

Cheers

Steve - Browny

Hi Mark,

I have P3Dv4 installed and attempting to connect ExternalSim to it. I have PSX (Server + Boost), ExternalSim and P3D on the same computer. I have the firewall and antivirus software switched off.

I have followed all the instructions but I'm not getting a connection to P3D. ExternalSim is connecting to PSX correctly as all the PSX related numbers are increasing except PSX elevation updates.
I am persitently getting "No Clients" for the connection to P3D and P3D is not relocating or moving at all. Any ideas?

Markus Vitzethum

> I am persitently getting "No Clients" for the connection to P3D and P3D
> is not relocating or moving at all. Any ideas?

as long as it says "no clients" there is no connection and P3D won't move.

My error yesterdays was ... I loaded the wrong 747 paint (had externalsim only added to [flightsim.0], that is, to one paint job). Are you loading the correct airplane in P3D?

Is your externalsim entry in aircraft.cfg correct? Since you had P3D v4, do you have the x64.dll part (that is, the actual file name) written in aircraft.cfg (and not copy/pasted from the PDF document).

Just to name a few ideas.


Anyway, I flew Externalsim for the first time yesterday and it worked remarkably well - excellent work, Mark. I just need to adjust my eye point / camera position for the external sim aircraft (I'm using the default FSX 747-400 copied over to P3D).

Just one question from my side at the moment ... does Externalsim inject (e.g. VATSIM) AI traffic into PSX already? I noticed that the comm frequencies are exchanged, but it had TCAS traffic in PSX which was not coming from P3D (empty sky).

Markus

SIMU-3G7

Hello Jean-philippe

Just try the light setup, it's working fine for me with PSX.Net P3D on P3Dv4

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing 6=taxi, 7=recognition, 8=wing, 9=logo                   
light.0 = 1,   61.500,    0.600,   19.100, Opensky_beacon ,
light.1 = 1,   13.500,    0.600,   -7.080, Opensky_beacon ,
light.2 = 3, -122.850,    0.383,   11.750, Opensky_nav_yellow ,
light.3 = 3, -122.850,   -0.383,   11.750, Opensky_nav_yellow ,
light.4 = 2, -123.850,    0.000,   11.045, fx_strobeh ,
light.5 = 3,  -13.850,    0.000,   14.850, fx_vclighth ,
light.6 = 9, -208.500,   -4.500,   43.750, Opensky_wing_light , // <-----3 previously
light.7 = 9, -208.500,    4.500,   43.750, Opensky_wing_light , // <-----3 previously
light.8 = 5,  -79.700,  -29.200,   -2.000, Opensky_nacelle_refl ,
light.9 = 5,  -79.700,   29.200,   -2.000, Opensky_nacelle_refl ,
light.10= 5,  -46.500,  -11.700,    0.000, Opensky_nacelle_refl ,
light.11= 5,  -46.500,   11.700,    0.000, Opensky_nacelle_refl ,
light.12= 5,  -40.500,  -13.700,    1.900, Opensky_nacelle_refl ,
light.13= 5,  -40.500,   13.700,    1.900, Opensky_nacelle_refl ,
light.14= 5,  -14.333,    0.000,   -2.000, Opensky_nacelle_refl ,
light.15= 3,  -18.300,   -6.500,    6.000, Opensky_nacelle_refl ,
light.16= 3,  -52.610,   -4.500,    6.000, Opensky_nacelle_refl ,
light.17= 3, -144.510,    0.000,   -3.000, Opensky_wing_light ,


The flight model for Project Opensky must be for FSX ( you can find them on this website : ssp.cyber-ninja.jp/


OSX744V4_CF6-80
OSX744V4_PW4000
OSX744V4_RB211-524G

enjoy  :D

Gilles-Gabriel  :)
Up There With The Best Of The Best...

Steve - Browny

Quote from: Markus Vitzethum on Fri, 30 Jun 2017 15:53
> I am persitently getting "No Clients" for the connection to P3D and P3D
> is not relocating or moving at all. Any ideas?

as long as it says "no clients" there is no connection and P3D won't move.

My error yesterdays was ... I loaded the wrong 747 paint (had externalsim only added to [flightsim.0], that is, to one paint job). Are you loading the correct airplane in P3D?

Is your externalsim entry in aircraft.cfg correct? Since you had P3D v4, do you have the x64.dll part (that is, the actual file name) written in aircraft.cfg (and not copy/pasted from the PDF document).

Just to name a few ideas.


Anyway, I flew Externalsim for the first time yesterday and it worked remarkably well - excellent work, Mark. I just need to adjust my eye point / camera position for the external sim aircraft (I'm using the default FSX 747-400 copied over to P3D).

Just one question from my side at the moment ... does Externalsim inject (e.g. VATSIM) AI traffic into PSX already? I noticed that the comm frequencies are exchanged, but it had TCAS traffic in PSX which was not coming from P3D (empty sky).

Markus

Hi Markus,

Thanks for your reply.
I copied a 747 model and changed the title to externalsim 747 with just 1 paint job etc so I specifically wouldn't be dealt the wrong paint job card.Yes, I've got x64 in the file and tried doing it with my original 747 model/paint as well. and adding it to all paints. Are you able to zip up your aircraft's folder (cfg, paints etc) and send it to me? I can try it out and if it works use it as a reference?

Steve - Browny

Hi,

Can someone explain to me what I'm doing wrong?
I've attached an image of all the files to edit and the file locations.
The externalsim router is on the P3D machine with the PSX machine being on the network.

External sim connects to PSX fine but not P3D... I've checked that I've loaded the correct aircraft but can someone see a mistake? I've gone very carefully through the instructions but still can't see the issue. Tested with and without the firewall turned on as well.


JP59

Quote from: Markus Vitzethum on Fri, 30 Jun 2017 15:53

Just one question from my side at the moment ... does Externalsim inject (e.g. VATSIM) AI traffic into PSX already? I noticed that the comm frequencies are exchanged, but it had TCAS traffic in PSX which was not coming from P3D (empty sky).


Hi Markus,

For your information the next release of PSXTools will include a TCAS module and will do the task you request.

Cheers,

Mark

Quote from: Steve - Browny on Tue, 18 Jul 2017 03:24
Can someone explain to me what I'm doing wrong?

Hi Steve, please contact me. (There is an email icon under my username)

Steve - Browny

Quote from: Mark on Tue, 18 Jul 2017 08:40
Quote from: Steve - Browny on Tue, 18 Jul 2017 03:24
Can someone explain to me what I'm doing wrong?

Hi Steve, please contact me. (There is an email icon under my username)


Hi Mark,


Thanks
Email sent :)

Mark

Quote from: Steve - Browny on Wed, 19 Jul 2017 22:55
Email sent :)

Thanks for letting me know - sadly all emails from this forum go into my gmail Spam box and all my attempts to whitelist the forum email address have not worked thus far!

kwonho

#439
I bought psx a few days ago. However, there was a problem when working with p3d v4 and external sim. When I run router.exe, both psx and p3d are not connected. Psx and p3d are on the same pc. Please describe the connection method in detail. I spent too much time. How do I set up a network in psx? bootserver start in netwotk menu? or server start?