Precision Simulator update 10.167 (12 March 2023) is now available.Navburo update 13 (23 November 2022) is now available.NG FMC and More is released.
Started by JP59, Wed, 14 Oct 2015 14:27
Quote from: asboyd on Mon, 27 Mar 2017 20:16I now get a server message telling me I am not authorised to download from your link...Cheers,
Quote from: joergalv on Mon, 5 Jun 2017 18:19Affirmative. P3Dv4 + ASP4 Beta + PSXAloft II is working out of the box!Didn't test the use of flightplans yet, but a simple 'Connect' gives AS based winds aloft >20.000ft in PSX as expected
Quote from: Markus Vitzethum on Wed, 7 Sep 2016 12:25Hello Jean-Philippe,thanks for your reply.> P3D send magnetic wind and PSX uses true wind (or reverse I do not remember). PSXAloft takes magnetic > declination from PSX and applies that declination to P3D received wind before injecting the corrected wind within > PSX. I see in your report AS gives 211@77 and in PSX ND you can see 212@75. That's fine no ?let have a look at it again. I compared the followingActive Sky: 211° true / 77 knotsPSX: 212° magnetic / 75 knotsor (same data)Active Sky: 211° true / 77 knotsPSX: 243° true / 74 knotsorPrepar3D: 184° magnetic / 77 knotsPSX: 212° magnetic / 75 knotsIn all 3 cases I compare the same data (just 3 different software programs) at the same time. But in all 3 cases, I have a difference of about 30° between the wind direction in P3D and the wind direction in PSX. During that flight I noted that the magnetic variation is also about 30°, so my conclusion was (and is) that I have an "offset" from the Active Sky wind direction in PSX which is about the size of the magnetic variation.I can propose the following: I take more data from different location on the planet, preferably from locations with a large magnetic variation. What do you think?This way we can check if this is systematic effect.Best regards, Markus