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Loading Stalls

Started by HercMighty, Wed, 21 Jan 2015 21:45

HercMighty

Ok, now I am slightly confused.

I have a folder:

C:\\Simulator\\Aerowinx\\AerowinxStart.jar

And a folder:

C:\\Simulator\\Aerowinx - Copy\\AerowinxStart.jar

I have a dual monitor setup and run one as a main server and the other as a client and have two different layout schemes I use to get my virtual flightdeck. The "Client" one I have not been able to get it to stall at 79%....

Only real difference is:

1. Network starting, but I have tried setting network to off.
2. Audio. It's off on the client.

I'll keep messing with it and report anything back, but something is strange....

HercMighty

Copied over the default.perf file and see how that goes....

So far normal boot ups (about 10) without issue....see how it does...

HercMighty

Well both shortcuts did the stall at 79% this morning...hmm

maybe need to try a 32bit version and or go back to a earlier Java version....

HercMighty

Trying 32bit version of JRE 1.8...going to see if that makes a difference. So far no stalls, but will test for a few days and see what happens....

Hardy Heinlin

#24
(Off topic question: Is your PSX frame rate lower with 32 bit?)

HercMighty

I'll check tomorrow....loading no issues so far and didn't notice a frame issue, but I will keep an eye on it....

Is there a way to specify a version of Java to use and have multiples?

Seems PSX on my machine has issues with 64bit, but I have other applications that I would like to use 64bit...and in it's config file I can specify the directory:

"C:\\Program Files (x86)\\Java\\jre1.8.0_31\\bin\\java.exe" -Djava.library.path=native\\windows -Xms512m -Xmx4g -Dcom.fs.starfarer.settings.paths.logs=. -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.2.jar;"..\\\\mods\\Version Checker\\jars\\lw_VersionChecker.jar" com.fs.starfarer.StarfarerLauncher

HercMighty

So near as I can tell, PSX has issues with 64bit Java (be it an issue with PSX or a bug in Java's 64bit version)....same version only 32 bit works fine and there is no real difference in performance...

With that said though, other applications there is a difference so I would like to have a 64bit install on this machine for those items but point PSX to the 32bit environment...

Can we get the ability to pass in the directory of Java we would like to use? The above post is from another application where we are able to start the game with a batch file and specify amongst many other things the directory where the java.exe resides that it should use.

Thanks