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Can't get TrafficPSX to work

Started by dabok, Thu, 28 Aug 2014 20:41

dabok

Hi

First off all: visual PSX works fine! Tried it offline, with VATSIM (vPilot as client) and even IVAO. Up till now no abnormalities found. Everything works just out of the box, which is great!
 
But TrafficPSX doesn't seem to inject any traffic from FSX into PSX. My setup:
Main (windows 7) PC with two instances of PSX. First instance acting as server and boost server, the other one (obviously) as client. VisualPSX and TrafficPSX running on this PC as well. FSX is also running on this (powerful) PC. And my macbook Air, with just one instance of PSX as client. TrafficPSX is able to connect with all the necessary components (everything 'green'). I startup my 'rig' as follows: FSX first, thereafter the two PSX instances on my PC, PSX on the MAC, then VisualPSX and finaly TrafficPSX.
 
Traffic showing up in FSX, but nothing on the ND. Am I missing something here?

Rgrds, Edwin
Rgrds,

Edwin

Matt Sheil

In visual traffic application you have to tick a box to tell which way you wish traffic to go.
Also check traffic page on instructor is selected external traffic
Matt

dabok

Thank you Matt!
Forgot to mention that the selected direction is FSX -> PSX and external traffic is selected in PSX (human) traffic page.
Rgrds,

Edwin

Garry Richards

#3
Hi Edwin,

The only part of your setup that might cause problems is having both a PSX server and client on the same PC. I have not tested this with my software so I don't know if it would cause any problems.

Try running just the PSX server instance with the other software to see if traffic is passed correctly. If so, start the PSX client instance on the same PC and see if the traffic is still being passed. If it is then we have a solution (start the PSX client last). Otherwise more head-scratching will be required.

[Edit] I forgot to thank you for your kind words, so thank you!

Cheers,
Garry

Website: flightsim.garryric.com

dabok

Good suggestion, Garry. I haven't tried that up till now. I'm not at home for the next couple of day's but when I am I will test it and report back the results.
Rgrds,

Edwin

Britjet

I have almost exactly the same setup and problem,except that I am using P3D (v2.3).
I can get PSX to FSX traffic and can get VATSIM traffic.

One thing I have noticed is that the lack of TCAS from P3D (in my case) is not total - I occasionally get traffic on the ND which us coming from FSX (Traffic 3D) but it isn't consistent and usually disappears when it is close by..

Brit

ScudRunner

#6
G'day Garry,

the plot thickens!

I am having the same issues (FSX traffic not appearing in PSX TCAS). I have checked all the settings per previous email  - all is ok.

The interesting bit is if I select the reverse direction for traffic injection (PSX traffic injected into FSX), then it works fine..

Eg I select `High Conflict Loop' for traffic generation in PSX and PSX -> FSX injection in TrafficPSX.

I can then immediately see the PSX TCAS traffic out the `window' of my FSX cockpit (I can also see `native' FSX traffic at the same time.) If I then select to inject FSX traffic into PSX, then restart TrafficPSX, select 'external control' for PSX traffic.... no traffic is displayed on the PSX TCAS.

I am running FSX alone on one machine and PSX,VisualPSX and TrafficPSX on another.
PSX instance is on a Win7 64bit install.  FSX is on a Win8.1 machine.

I am only using these applications on Simconnect.

All status indications on both VisualPSX and TrafficPSX always show a good connection between the machines. I can also open vPilot and see COM radio changes in PSX being immediately reflected in vPilot. Basically the whole traffic injection system seems to be working fine in one direction but is hitting a snag in the other.

I've checked sharing permissions on all the associated drives on both machines - there are no security issues that I can see.

Can't think of anything else to troubleshoot...

A strange one!!

chrs
Scud.  ;)

martin

Quote from: ScudPSX instance is on a Win7 64bit install. FSX is on a Win8.1 machine.
Wild idea: For the sake of testing, can't you move PSX to the Win8 box, too,  i.e. everything on one machine (temporarily)?

The setup will probably not really be usable, but it may help clarify/eliminate any network/firewall/permission etc. issues.

And PSX, unlike FSX, is very easy to move. (Whereas FSX is unmovable, and I'd never ever suggest an FSX re-installation for testing purposes; it would introduce more questions than it could solve... :mrgreen: )

Cheers,
Martin

ScudRunner

Thanks for the suggestion Martin,

gave your suggested configuration a go.

Got everything FSX, PSX etc etc all running and connected on the one Win8 machine.

Exactly the same result. All OK when passing traffic from PSX to FSX but not the other way around.

Just confirming further info....

1) Xponder is on and TA/RA selected.
2) TFC is selected ON for my ND. TA ONLY displayed (as I am sitting on the ground in this scenario)
3) No faults listed against the TCAS system under instructor panel.
4) Xponder test produces a PASS result.

Therefore I don't think this is attributable to a simulated failure of the TCAS.

Anyway, thanks for the suggestion.  If I get it working I will be sure to pass along my findings.   8)

martin

Pity. (I was hoping for something like a firewall "incoming/outgoing connection" issue.)

Do you happen to have any FSX add-ons which will show AI traffic (e.g. FlightSim Commander)? Might be instructive to check if any external application at all can see the FSX traffic.

And just to double-check (you did say): We are talking about the "native" FSX AI traffic, yes? Not Ultimate Traffic, MyTraffic or some such?

Cheers,
Martin

Garry Richards

I am away from home and unable to check my code, so I can't be sure that a bug hasn't crept in to TrafficPSX. Thanks all for your testing.
Garry

Website: flightsim.garryric.com

ScudRunner

Garry,

thanks mate. Enjoy your holidays - much more important!!!!!  

Martin,

I did have FTXAi installed (I live in Australia). Thought that might be to blame so disabled it and went with native FSX traffic. Exactly the same result.

Only other add-on I am running on FSX is FSRecorder. I will get rid of that and see what happens.

thanks for the suggestions.

Scud

dabok

Back home and tried Garry's suggestion to run one single instance of PSX on my Windows PC. It's also server and boost server. Unfortunately it didn't help: still no traffic from FSX to PSX.
 
Even worse: TrafficPSX crashed when I dialed in a new squawk code in PSX . I deleted the cfg and started TrafficPSX again. Only when FSX is in charge of the squawk code setting I could run TrafficPSX. With the PSX transponder selected, it crashed every time. Radiotuning works fine, BTW...
Rgrds,

Edwin

Britjet

Could it be that you are using a default aircraft in FSX/P3D that doesn't have TCAS modelled? (Just a thought but I don't know if this is necessary). I have the same problem as you....

Michael Benson

Hi,

Myself and a mate been playing with this a bit today while flying lots and lots of circles in the mid Atlantic!

My initial setup which didn't work was:

PC1 - 2 instances of PSX with one running as server + vPilot
PC2 - 1 instance of PSX and P3D
-----

Changing it to

PC1 - vPilot
PC2 - 1 instance of PSX as server and P3D

Traffic appeared on ND.

When then subsequently trying to connect an instance of PSX on PC1 traffic then disappeared on ND.
-----

This time

PC1 - 2 instances of PSX + vPilot
PC2 - 1 instance of PSX as server and P3D

As long as I connect all the clients prior to starting traffic it appears on the ND.
-----

CONCLUSIONS

So from what I can gather traffic requires PSX to be running as server on the P3D machine.  If you're running more than one instance of PSX you need to connect all of these prior to starting traffic.

JP59

Hi Garry,

I can't see any traffic within PSX TCAS  by setting "Send FSX traffic to PSX". I use Ultimate Traffic 2. Are you aware of issues when using this add-on ? Thanks.

Garry Richards

Hi Jean-philippe,

TrafficPSX reads the traffic directly from FSX, regardless of how it is generated. It works with VATSIM traffic so it should work with other addons.

Cheers,
Garry

Website: flightsim.garryric.com

JP59

Maybe it will help you for debugging :

PC 1 : FSX, Ultimate Traffic 2, and Active Sky 2012. Win7 64bits
PC2 : PSX a server and boost, Visual PSX, Traffic PSX. PSX traffic is set "Externally controlled". Win Vista 32bits.

I can't get FSX traffic on the PSX TCAS when setting "Send FSX traffic to PSX" and also cannot see PSX traffic within FSX when setting "Send PSX traffic to FSX". Everything is green inside both Visual PSX and Traffic PSX.

Thanks

GerdD

Same thing here with Ultimate Traffic 2. Win7 64bits. PSX a Server and boost and everything on one PC.

Many Thanks
Gerd

dts

only problem seems to be - Traffic PSX crashes with no errors showing or indication, the 1st i know about it, is when trying to tune a new ATC freq and it does nothing, the problem is then, i cant restart TrafficPSX, because it crashes straight away.  So until I load up all PSX and Traffic and Vpilot , TrafficPSX wont work.

Seems to happen when in a large traffic area, so not sure if its unable to cope with the volume of traffic