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Two Addons: AdaptPSX and SimSwitch

Started by John Golin, Mon, 11 Aug 2014 08:54

bublegom

If you want I can try to send you my pilot.

François

GerdD

Quote from: John GolinNo-one has commented on the fact the 'degree' symbol is missing...

Did not recognize cause there is some kind of symbol. Had to get
a magnifier to figure out that it´s not a degree symbol. Therefore
it looks ok for me.

Gerd

brian747

Hi François!

> If you want I can try to send you my pilot.

 :D   OK: great - thank you!

Please PM me.

Cheers,

Brian
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

bublegom

Hi Brian
No problem. How can i send you the files ?

Francois

brian747

#24
Hi François!

Please email me:

[Edit: email address removed]

Many thanks,

Brian
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

bublegom


brian747

Thank you, François!     :D

Still no luck, sadly, even with the 64-bit versions.

I'm now wondering about the firmware revision (I seem to be on v2.2a).....

Cheers and thanks again,

Brian
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

John Golin

Quote from: FlygenringOnly real "problems" is that all buttons and rotaries work but the two MINS and BARO rotaries on the F/O side. The associated RST and TFC buttons do work though.

In the manual it states that pushing the MINS button it should cycle between DH, MDA and BLANK but it does'nt seem to work (i can see in PSX that the button is pressed)

I have tried to swap the two EFIS panels to see if it is a hardware error (F/O EFIS has'nt been used ever before) but the result is the same.

Okay... I didn't have the FO side for testing so I obviously messed up my code somewhere!

QuoteBtw is it possible to adapt your software so the user can select what zoomrange is skipped?

Okay, it should be, I'll see what I can do.

Cheers!
John Golin.
www.simulatorsolutions.com.au

John Golin

Brian;

That is sounding strange..

The com rate for the Aerosoft MCP is fixed at 38200 which is why I don't let you change it :)

The firmware of the MCP shouldn't (I don't think) affect things too much...

Can you try the following;
- Connect the Serial cables up
- Power down the MCP
- Ensure PSX is running
- Start AdaptPSX running
- In the General settings, tick the Debug option
- Power up the MCP
- Click the 'Start' button in AdaptPSX
- Copy everything from the Debug output and paste it here

Thanks!
John Golin.
www.simulatorsolutions.com.au

John Golin

#29
Update:

I didn't realise I could just plug the EFIS into another port to simulate the FO EFIS !

Tracked down and fixed:
- R Autopilot CMD
- FO BARO Press
- FO DH/ MDA press

Outstanding:
- FO DH & BARO rotary encoder - I need help here!

Someone who has CPT and FO EFIS - did you have to do anything special hardware or software wise (Firmware, Aerosoft program config) to use the second EFIS (prior to PSX I mean)?

Thanks!
John Golin.
www.simulatorsolutions.com.au

brian747

#30
Hi John!

Many thanks indeed for your response.    :D

This has driven me nuts for a day, and I found that I couldn't sleep for thinking about it, so I got up at 4 a.m. determined to start from scratch. I could understand no response at all (we are talking serial comms here, after all), but an intermittent almost-working scenario was especially frustrating.

> "The com rate for the Aerosoft MCP is fixed at 38200..."

Ah, thank you. One less thing to worry about.

So here's what I did:

Powered down the MCP
Ensured that both serial and USB cables were disconnected
Uninstalled the serial to USB driver

Hopefully, I could now start from scratch.

Reinstalled the serial driver (the port was again shown as COM3)
Checked the MCP serial out -> hardware gizmo -> USB input connections - all good

Started PSX
Checked that PSX is running as the Main Server
Ensured that on the Model | Equipment page the "MCP displays and layout: LCD version" option is checked

Started AdaptPSX
Checked that the Adapt Server Connection is 192.168.0.10 (as shown on the PSX Preferences | Basics as the host address, in my case), and on port 10747
Checked that the Serial Port Setting is COM3

Clicked the 'Start' button in AdaptPSX

Found that the AdaptPSX/Aerowinx Australia MCP interface is now working beautifully.   :D  :D  :D

It's really great to see the old MCP working again, after so long!





So my apologies, John, for troubling you unnecessarily.

I can't be certain what caused the problems. After some experiments I do, however, have a theory. I can only think that at some point early on during the long day I had inadvertently changed the Situation to one in which the "MCP displays and layout: LCD version" option was not checked. I say this because unchecking it again caused symptoms very like the ones that I was experiencing.

If that is the case, might it perhaps be possible for you to add "Send LCD version to PSX MCP displays on load" to the MCP options? (Just a thought).

Many thanks indeed for your kind assistance, and also to François for sending me the 64-bit drivers (although unfortunately they wouldn't install on my setup).

Cheers,

Brian

[Later edit: pics added]
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

Kurt

Quote from: John GolinUpdate:

I didn't realise I could just plug the EFIS into another port to simulate the FO EFIS !

Tracked down and fixed:
- R Autopilot CMD
- FO BARO Press
- FO DH/ MDA press

Outstanding:
- FO DH & BARO rotary encoder - I need help here!

Someone who has CPT and FO EFIS - did you have to do anything special hardware or software wise (Firmware, Aerosoft program config) to use the second EFIS (prior to PSX I mean)?

Thanks!

Hi John

Thank you so much for looking into this. :)

As far as I remember there was nothing special done with regards to the F/O EFIS. It is just plugged in to the port below the other EFIS.

Let me know if I can be of assistance.

Thanks
Best regards
Kurt

Pierre Theillere

Hi boys!

That's amazing news! Shame I didn't anticipate (about 10 years ago) that, one day, a F/O EFIC control panel might have become useful!
It's also great that the unit can be plugged using its USB interface (without a serial - USB converter), and then be used by AdaptPSX... sorry for my wrong comment there.
For the MCDU, no issues for the "°" being replaced by "`' it's quite fine! I noticed some character misalignements (for example in POS INIT), but maybe it's unavoidable due to (odd) the way the hardware has to handle text lines.
Pierre, LFPG

John Golin

#33
Brian; Great news! Enjoy!

Kurt: Hmm... thanks... I might do an interim build to see if you get the same as me.... stby...


Pierre: Yes, it's all your fault! :) On the character issues on POS INIT, that is one of several pages where things are not quite right... ! :)
John Golin.
www.simulatorsolutions.com.au

brian747

Hi John!

I will. In fact, I have been!     :D

I'm becoming increasingly sure that it was loading a non-LCD display situation at some early stage that led me astray. Do you think that you might be able to add "Send LCD version to PSX MCP displays on load" to the MCP options?

Many thanks again for AdaptPSX,

Cheers,

Brian
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

John Golin

I think so... doing some digging around in the variables :)
John Golin.
www.simulatorsolutions.com.au

brian747

#36
Terrific! I'm sure that would be very helpful, if it's possible to implement it.       :D  :D

Huge thanks once again!   :mrgreen:

Cheers,

Brian
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

John Golin

Help with FO EFIS Test:

If you have the FO EFIS panel connected, it would be great if you could gather some data for me...

- Download a test version of Adapt from:  http://1drv.ms/1r8B0qJ
- Replace the existing AdaptPSX.jar with this download (note this is a partial download not the full suite)
- In 'Configuration' - 'General' please ensure 'enable debug' is ticked
- Connect to PSX as normal
- In the 'Monitor' - 'Debug' window you should see a lot of stuff, the last bit being something like


McpPshAltHld 0
McpPshThr 0
McpPshSpd 0
McpPshLnv 831
McpPshVnv 831
McpPshFlc 0
McpPshHdgHld 0
McpPshVs 0
McpPshLoc 0
McpPshApp 0
McpPshCmdL 0
McpPshCmdC 831
McpPshCmdR 0


Now twiddle the FO DH rotary
Then twiddle the FO BARO rotary

copy all the resulting text which will look like

....
INVAR: 1 8 1 0 8
INVAR: 1 8 1 0 8
INVAR: 1 8 1 0 8
INVAR: 1 8 3 0 10
....


and email to jgolin at gmail.com

Thankyou!
John Golin.
www.simulatorsolutions.com.au

John Golin

Quote from: brian747Terrific! I'm sure that would be very helpful, if it's possible to implement it.       :D  :D

Huge thanks once again!   :mrgreen:

Cheers,

Brian

Done - option will be in next build... :)

'Always set MCP to LED type in PSX'
John Golin.
www.simulatorsolutions.com.au

Kurt

Quote from: John GolinHelp with FO EFIS Test:

If you have the FO EFIS panel connected, it would be great if you could gather some data for me...

- Download a test version of Adapt from:  http://1drv.ms/1r8B0qJ

and email to jgolin at gmail.com

Thankyou!

Downloaded, - will test it and report back later today GMT as I am work now. You will probably be at sleep then I guess  :mrgreen:

Thank you John !!
Best regards
Kurt