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PSX.NET.MSFS.WASM - Smooth PSX to MSFS Scenery Link

Started by Gary Oliver, Sun, 18 Sep 2022 23:49

akatham

Just a suggestion: The router and client update themselves and are versioned, just the WASM plane itself is not.

Would it be possible to add a version number to it so that it is possible to check wether we are on the latest update?

GodAtum

Thanks Gary!

I tried loading but the plane in MSFS is still in the ocean. Client v1.99a. UserObject link connected and MSFS link connected. SimObject link disabled. Status says OK. X: 1057 Y:308

Router v1.4. PSX Main Server and Boost numbers are changing.

Fixed it by updating the WASM model :)

Mark

Quote from: akatham on Sat,  5 Nov 2022 17:18Just a suggestion: The router and client update themselves and are versioned, just the WASM plane itself is not.

I have a plan to get the updates to also update the WASM files.

Captain_Crow

Hi,
starting to setup this very promising stuff.
My results are:
getting just 29-30 fps in PSX
on client 1.99a the button Simobject LinkDisabled grey. What is wrong please?
Best
Steff


Aleks

Gary, if I may ask, could you look into the altitude reported to MSFS/vPilot. I experienced up to 1300' discrepancy vs. PSX :)

macroflight

#165
Quote from: Captain_Crow on Fri, 11 Nov 2022 09:08getting just 29-30 fps in PSX
on client 1.99a the button Simobject LinkDisabled grey. What is wrong please?

PSX FPS: if you're using a single-PC setup (like me), make sure your PSX window has focus. When MSFS has focus I sometimes see FPS drops. I suspect this is because windows prioritizes the focused application.

Another advice that has been given is to limit MSFS to a suitable fps (e.g 30 or 60), and PSX to 60/3 (i.e boost server running at 20Hz).

Regarding the Simobject Link button: I think that's only used when you run multiple MSFS instances (like Simfest does). For a single-PC setup it should be grey.

Captain_Crow

Thx macro, step by step i explore the stuff.

Question: How to setup the outside views to have them fix.
height of Cockpit view and direction into the straight forward view.
Do you have an idea ?
Best
Steff

Hardy Heinlin

Quote from: macroflight on Fri, 11 Nov 2022 14:46and PSX to 60/2 (i.e boost server running at 20Hz).

"60/2" means boost server at 30 Hz (boost output in every 2nd frame).

For 20 Hz select "60/3" (boost output in every 3rd frame).

macroflight

Quote from: Hardy Heinlin on Fri, 11 Nov 2022 16:32"60/2" means boost server at 30 Hz (boost output in every 2nd frame).
Yes it is. I meant 60/3 (at least that's worked well for me). I've edited my original post. Thanks for catching this Hardy!

macroflight

Quote from: Captain_Crow on Fri, 11 Nov 2022 15:26Thx macro, step by step i explore the stuff.

Question: How to setup the outside views to have them fix.
height of Cockpit view and direction into the straight forward view.
Do you have an idea ?
Best
Steff

My very unscientific approach (from memory, I might have left something out, please ask if something is unclear):

Move the initial view (using the standard MSFS keyboard) around to look forward at a suitable eye height, then save it as a custom view in MSFS (Ctrl-Alt-1). Then look 90 degrees left (using the mouse) and save that as custom view 2. Repeat at 90 degrees right and save as custom view 3.

To help find the 90 degree right and left position I just parked on a runway, that helped with finding the alignment, I didn't find anywhere where you could set the exact rotation angle of the camera.

If you have problems finding a good eye height, park in front of a terminal, switch to drone cam, fly the drone into the cabin to where the captain's eyes should be and take a screenshot. You can then try to adjust the normal cockpit view to match the screenshot.

I also adjusted the zoom level (if you enable the camera controls you can see the exact zoom level) of these custom views to match my screen size and distance to the screen. https://forums.flightsimulator.com/t/guide-set-your-field-of-view-fov/537738 was very helpful.

I use a hat switch on my joystick (in MSFS) to switch between the three custom views (left, forward, right). All other buttons and axes on my joystick, throttle and pedals are unmapped in MSFS to make sure they're only seen by PSX.

Aleks

Macroflight, any tips on how to make injector "memorize" the set Zoom percentage? I tried editing the default settings in the Client.cfg:

<SetZoom>false</SetZoom>
<ZoomPercent>52</ZoomPercent>

and changed them to True and 75, but upon loading the MSFS the zoom is same as in default values.

Thanks.

Captain_Crow

Me again,
everything is running well so far, but I can´t get any vatsim traffic into PSX Nav display.
Inserted the .dll into the plugin folder changed thi to the program folder, no difference...
Steff

macroflight

Quote from: Aleks on Fri, 11 Nov 2022 19:46Macroflight, any tips on how to make injector "memorize" the set Zoom percentage?

I haven't changed those from the defaults, I just change and save the MSFS view (which has a zoom setting).

Aleks

Quote from: Captain_Crow on Sat, 12 Nov 2022 10:31Me again,
everything is running well so far, but I can´t get any vatsim traffic into PSX Nav display.
Inserted the .dll into the plugin folder changed thi to the program folder, no difference...
Steff

Did you «unblock» the DLL?

Captain_Crow

Hi Aleks,
i can´t find a unblock click in my system...
Best
Steff


joergalv

Quote from: Captain_Crow on Sat, 12 Nov 2022 10:31Me again,
everything is running well so far, but I can´t get any vatsim traffic into PSX Nav display.
Inserted the .dll into the plugin folder changed thi to the program folder, no difference...
Steff

If I recall correctly, this dll is sensitive to the windows region settings (decimal separator '.' vs ',') . You might want to change your windows region setting to English(Great Britain), and see if that helps.

Regards,
Joerg

Captain_Crow


Takayoshi Sasano

Hello!

I might just have found the bottom of the request/priority list ;D
Anyway. Is there something like a paintkit available for the MSFS Aircraft?

Cheers

Yoshi

Aleks

When loading MSFS, the "PSX" aircraft is always upside down in the home screen. Also, I am unable to zoom out and look at plane from outside view - I am stuck in the lower belly looking into main landing gears.

Anyone with same problem, or any clue on what did I mess up?

Thanks.