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PSX Vibrate Released

Started by Gary Oliver, Tue, 29 May 2018 11:50

TCASSE

Hi Gary,

No pb for a beer, even more. Do you know "mort subite", a strong beer;)

Cheers,

Thierry

Jeroen Hoppenbrouwers

*drool*

Getting that sort of stuff over here is a challenge to say the least, and usually they bring you kriek no matter what you ask (no kriek, please).


Hoppie

Gary Oliver

V0.75 Uploaded to

https://www.dropbox.com/s/nl6auas379hghkp/PSXVibrate0.75.msi?dl=0

V0.75
=====
-Flap Vibrate no longer occurs on the Ground
-Flight State is now read from PSX direct rather than via the PSX.NET Router

V0.74
=====
-Added Bump with PSX Rolling Bump

V0.73
=====
-Speedbrake sound no longer plays on the ground
-Flap Vibration timings adjusted and only happen on the way up now

Chris Kilroy


farrokh747


Gary Oliver

Sorry,

I noticed that there was still a dependancy on PSX.NET.Router for the Altitude readout and some internal sound logic.

This has now been removed.. 

V0.76
=====
-Removed all requirements for PSX.Net.Router, All Data now direct from PSX
-Tuning of Low Level Turbulance Effects
-Random Low Level Turbulance effects now up to 15,000ft


https://www.dropbox.com/s/bizk67l3e0wfwxl/PSXVibrate0.76.msi?dl=0

Cheers
Gary

TCASSE

Super,

Thank you very much Gary.

Gary Oliver

Quote from: TCASSE on Mon, 18 Jun 2018 17:44
Super,

Thank you very much Gary.

You are most welcome.

Avi

I tried today to install and run PSX Vibrate but failed doing so.
I have WIN7 with Microsoft .NET Framework 4.7.1 and Microsoft Visual C++ 2017 Redistributable both x64 and x86 (I also have them for 2010 but nothing in the middle).

When I try to run it (while PSX.NET is running or not), nothing happens. No window opens.
Any idea what is the problem?

Thanks,
Avi Adin
LLBG

GodAtum

Quote from: Avi on Mon, 25 Jun 2018 22:21
I tried today to install and run PSX Vibrate but failed doing so.
I have WIN7 with Microsoft .NET Framework 4.7.1 and Microsoft Visual C++ 2017 Redistributable both x64 and x86 (I also have them for 2010 but nothing in the middle).

When I try to run it (while PSX.NET is running or not), nothing happens. No window opens.
Any idea what is the problem?

Thanks,

I think you need Microsoft Visual C++2013 Redistributable(x64) - 12.0.40660

Avi

It works, thanks (not 12.0.40660 but 12.0.30501 but who cares).

Cheers,
Avi Adin
LLBG

Gary Oliver

Thanks Gents.

I will add this to the instructions.

Cheers
G

vnangli

Quote from: Greg Hateley on Wed, 30 May 2018 13:57
Awesome piece of kit.
The sounds are a really fantastic enhancement to PSX's already great sound.
Turns out the cargo door closing is my favorite. :)

I tried to replicate this and wasn't able to pickup the fine details of the cargo door closing sounds..I loaded AIR CHINA CARGO with "DOORS CLOSING" situation. Wasn't able to distinguish between PSX Vibrate running and not running. Though other sounds were absolutely amazing..
747 is not an airplane, it is a symbol of inspiration....

JohnH

Did you try turning the 'cargo door' sounds up on psx vibrate panel. By default they are only set to 20% that is what my installations shows?

John

Quote from: vnangli on Sun, 14 Jun 2020 21:57
Quote from: Greg Hateley on Wed, 30 May 2018 13:57
Awesome piece of kit.
The sounds are a really fantastic enhancement to PSX's already great sound.
Turns out the cargo door closing is my favorite. :)

I tried to replicate this and wasn't able to pickup the fine details of the cargo door closing sounds..I loaded AIR CHINA CARGO with "DOORS CLOSING" situation. Wasn't able to distinguish between PSX Vibrate running and not running. Though other sounds were absolutely amazing..

Jason M Tutwiler

So, this has to be run on the same machine as PSX?  That goes against my architectural philosophy.  I have an addon-box machine and a sim-box machine.  PSX runs on the sim-box and all addons run on the addon-box.  I can get PSX vibrate to connect to PSX but I'm unable to get it to connect to the router that's running on the same machine.  I've attempted localhost, 127.0.0.1 as well as the actual IP of the addon-box.  Also, I can get PSX to connect to the router.  What am I doing wrong here?  What port do I need to use and I presume ONLY the PSX server is communicating with the router and/or other addons?  Thank you in advance!

Regards,
Jason Tutwiler
Jason M. Tutwiler

Gary Oliver

All,

An important update to PSXVibrate... I have been trying to work out where excessive PSX network traffic has been coming from in my sim..... I noticed a bug with PSXVibrate where it was sending demand messages to PSX several hundred times per second.

This has now been fixed.

https://www.dropbox.com/s/xoeh7nvz4c0ru76/PSXVibrate-V0.9.msi?dl=1

Don't forget to backup your config.xml file before running an update in existing setups

V0.90
======
-Fixes bug where its sending PSX hundreds of demand messages every second.

V0.80
======
-Bump Added when Nose Wheel turned to max whilst not moving
-Flap Rumble No longer occurs on the ground
-Aircraft Rumbles on brakes with engines at high thrust settings

GodAtum


Avi

I can't run it. Do I need to update C++?

Cheers,
Avi Adin
LLBG

GodAtum

#38
I've noticed Buttkicker have released new versions called the Gamer Plus and Pro. Anyone tested PSX with these?

Do you think mounting a Buttkicker on the chair or on the simrig floor legs (on each corner) produces better results?

B747-400

Hi Gary,

a really a great addon. I like it!  8)

In some wav files I hear lot of "click"-sounds. Perhaps my system only ...

I "declicked" those sounds. If you're interested in, I'm happy to share. And when you like them, feel free to publish them together with your addon.

Cheers
Hans