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PSX.NET P3D ExternalSim

Started by Mark, Fri, 17 Jun 2016 14:05

Mark

Quote from: cavaricooper on Fri, 27 Oct 2017 01:44
Have you received any other reports of the TIME MODEL not climbing at the same rate as the others? Mine seems perpetually stuck at 1 or sometimes 2.... and the only way to "sync" time with P3d is to restart ExternalSim....

That's intentional to allow AI traffic to work and stop P3D loading in critical phases such as takeoff/landing.
The best way to force a sync of the time is to load a new PSX situation or drag the 'Simulated UTC daytime' slider slightly on the Situation Time page.

Currently, the P3D time will be synced to PSX in these scenarios:
- Every 4 hours.
- If the PSX time changes by more than 30 seconds between subsequent updates (update rate is every few seconds).
- If a situation is loaded.

Frans Spruit

Simon and All,

P3D v4.1 did it for me too. Thank you all for your hints ect.
Mark, top job thanks for a great addon,

Frans Spruit

GodAtum

Quote from: Britjet on Wed, 25 Oct 2017 23:43
I think you have to put an IP in place of the asterisks in the External Router xml.
Peter

IP of the PSX boot server or P3D?

Amazing update. Does the AI traffic get put into PSX?

Britjet

The boost server, I believe.
Peter.

Mark

Quote from: Britjet on Wed, 25 Oct 2017 23:43
I think you have to put an IP in place of the asterisks in the External Router xml.

Sorry Peter, that's not recommended:

- The ExternalSim client(s) XML should have the IP of the router PC.
(Replace "localhost" with the router IP, but only if the router is on a different PC)

- The ExternalSim Router XML should keep the "tcp://*:10760" and "tcp://*:10761" bindings.
(Just change the PSX related settings to point at your PSX instance)

GodAtum

#505
Does Externalsim inject traffic into PSX or do I need something else?


Britjet

I am the LAST person you should ask about networking 😏

Tom_Borkert

Hi Mark,

thank you for this awesome piece of software. I'm using it since version 2.3.0 without any problems.
Yesterday I updated my P3D to version 4.1.7.22841 and the new ExternalSim 2.4.0 - everything is working perfect and smooth.

Greetings
Tom

Mark

Thank you Tom.

I should note there is a new 2.5.0 on it's way ('Worldflight Edition') that fixes quite a few bugs.

ScudRunner

Hello All,

not sure if anyone else has encountered this issue, but when flying on-line with VATSIM, I am (consistently) seeing  a 0 groundspeed display - every flight for the entire flight. I'm running PSXExternalSim 2.4.0, vPilot 2.1.7 and P3Dv4 4.1.7.22841.

In every other way the system performs normally, position, altitude etc etc are all transmitted accurately and the P3D visuals are smooth as silk and correlate perfectly with the movement of PSX.

Now I am not sure that it is ExternalSim, but I have checked just running vPilot and P3D and the groundspeed display is correctly transmitted to VATSIM. 

Just wondering if anyone else has encountered this.
Thanks

Scud.

Gary Oliver

Scud,

Yes we spotted this just before world flight started.  The problem is now fixed and Mark is working on packaging up the latest beta for everyone.

Thanks
Gary

ScudRunner

Thanks Gary (and Mark for continuing to improve this great utility!).  Scud.

Markus Vitzethum

Hi all,

just a quick report from my last flight yesterday evening (WF 2017 leg from KSAN to KAUS).

Just after Top of Climb I lost the P3D visuals - they kept reverting to the 0°N 0°E position, that is, have lost contact to the PSX data.

The interesting bit is that the culprit was not the P3D <--> router connection but the PSX <--> router connection.

After restarting Externalsim Router I still had the problem of P3D dropouts to the 0/0 position. When checking the Externalsim connection in the PSX Network tab, I found that Externalsim was now Client 41 (previously client 3) and continously disconnected and reconnected (client 42, disconnect, client 43, disconnect, dlient 44, .... ). 
I have not identified a cause for this behaviour yet, will try again tonight with a new flight.

On Sunday, the exactly same configuration of software and hardware was rock-stable for 14 hours and 5 worldflight legs.

I finally gave up and choose VisualPSX as a fallback. Just wanted to share the experience.

Markus

p.s.
And yes, I also have observed the GS 0 effect on Sunday.

Mark

Quote from: Markus Vitzethum on Tue,  7 Nov 2017 09:46
Just after Top of Climb I lost the P3D visuals - they kept reverting to the 0°N 0°E position, that is, have lost contact to the PSX data.

Thank you for reporting this fact in particular, I've just done a tweak that should resolve this. ExternalSim 2.5.0 is coming very soon...

Mark

PSX.NET.P3D.ExternalSim 2.5.0 now released. See post 1 of this thread for download link.

Change log:
- All 6 degrees of freedom are now velocity driven for maximum smoothness (i.e. Pitch & Bank added)
- Bug fixes
- vPilot Mode C now triggered in any active transponder state to allow use when on the ground
- Added feedback publish feature to Router for future use
- Updated advice about PSX frame rate limit – 72 now preferable
- Time sync is inhibited when Flaps are deployed. To force a sync, push the captain's clock button
- Added ability to disable Radio and Transponder injection in the Router configuration

Markus Vitzethum

Excellent, thank you.

Quick question ... when I have 2.4 installed, do I need to uninstall first or should I just re-run the 2.5 installers?

Markus

Mark

The 2.5 installers have a flag enabled to automatically remove older versions. If this doesn't work, removing from the Control Panel first is fine too.

Frans Spruit

Hi Mark,

Thank you for the 2.5 update, it works like a charm.

Regards,

Frans Spruit

Chris Kilroy

Mark,

2.5 is fantastic - even smoother than Beta 42344562341 as Gary would say.

Thank you so much!

Markus Vitzethum

Hi Mark,

seems to work very well here. Thanks a lot.

But sorry for asking this (long day in the office.... ) ... is there also a new externalsim.x64.dll? I don't think I was able to get the configurators also install a x64.dll in the aircraft folder. Is this still done manually?

Markus