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Precision Simulator update 10.173 (24 February 2024) is now available.
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#71
Hangar 7 / Best travel Laptop
Last post by AtlasMark - Tue, 9 Apr 2024 19:27
Hi all,

I would like to take a laptop on my trips with me so that I can use Aerowinx wherever I go, mostly for prepping for upcoming PCs and RLOFTs.

What would be the best compact laptop for this use?

Regards,

Mark.
#72
Accessories / Re: PSXseecon version 3.23 rel...
Last post by Palomeque8 - Tue, 9 Apr 2024 14:46
Quote from: QuadFan on Mon,  8 Apr 2024 20:32Hi Jhon,

I ran into the same problem, Alex figured out that version 3.29 is still working (confirmed). Do you still have that version? Alex has a copy on Dropbox if you need one: https://www.dropbox.com/s/c6eixs1d58ajqmo/PSXseecon_v3.29.zip?dl=0

Cheers


Hi Seb, thank you.
#73
Accessories / Re: PSXseecon version 3.23 rel...
Last post by Palomeque8 - Tue, 9 Apr 2024 14:45
Hello Nico, thank you for your response, I immediately downloaded it and will continue enjoying my simulator. Very good software.
#74
Accessories / Which buttkicker/shaker do you...
Last post by Aleks - Tue, 9 Apr 2024 10:54
I want to increase the level of "being there", and will purchase an buttkicker/shaker.

I see that Gary has developed PSX Vibrate, and I assume it works with any buttkicker/shaker.
I plan to mount it on my office chair at home.

Which one do you recommend?
#75
Accessories / Re: PSXseecon version 3.23 rel...
Last post by kiek - Tue, 9 Apr 2024 07:22
Hi guys,

Sorry for the inconvenience, but I unfortunately deleted the version info file at my web site. Now it is back again and you can run PSXseecon 3.37 without that error message about reverting to 0.0.0....

I've also put back  the PSXseecon part at my website https://www.lekseecon.nl/
See at the bottom for downloads, manual, release notes, lots of SIOC code for PSX  and my SIOC tutorial.

Nico Kaan
#76
Accessories / Re: MCP EICAS +2 EFIS Availabi...
Last post by asboyd - Mon, 8 Apr 2024 23:20
Seb,
You are most welcome.
I had a fair bit of help from others in this forum since I joined several years ago, so paying it forward always works :)

When I build my panels I use two or three "layers" usually 3mm acrylic. One layer holds the switches, buttons and displays. The top layer (usually white with layers of engraved paint) are for visuals and may have display surrounds attached.
I have some pictures here of an RCP in progress: https://www.dropbox.com/scl/fi/kl99t7pt3utr2ftuup9fj/RCP-Photos.zip?rlkey=kqdunhnyzyq2hcuo2o8ulite4&dl=0

Cheers,
AlexB
#77
Accessories / Re: PSXseecon version 3.23 rel...
Last post by QuadFan - Mon, 8 Apr 2024 20:32
Quote from: Palomeque8 on Mon,  8 Apr 2024 19:23Hello Nico, I am using PSX and I used PSXSeecon 3.37 to connect my SIOC, now I have a problem and I get an error "[json.exception.parse_error.101] parse error at line 1, column 1: syntax error while parsing value - invalid literal; last read: '<'
lf_startUp_as_Thread
Error 98: This version has been reverted, download version 0.0.0" I don't know why that error appeared now and I can't connect my devices to PSX. What should I do to recover my system? Thank you

Jhon

Hi Jhon,

I ran into the same problem, Alex figured out that version 3.29 is still working (confirmed). Do you still have that version? Alex has a copy on Dropbox if you need one: https://www.dropbox.com/s/c6eixs1d58ajqmo/PSXseecon_v3.29.zip?dl=0

Cheers
#78
Accessories / Re: PSXseecon version 3.23 rel...
Last post by Palomeque8 - Mon, 8 Apr 2024 19:23
Quote from: kiek on Thu, 18 Aug 2022 21:45Hi guys,

If you send me a P.M I'll send you the requested files. I still have the PSXseecon sources and I still maintain it! I regularly compile it with the latest C++ compiler from Microsoft.

However, it is no longer on my site because it was confusing for the my current users of PSXseeconTraffic. You have to focus you know ;-)

Regards,
Nico

Hello Nico, I am using PSX and I used PSXSeecon 3.37 to connect my SIOC, now I have a problem and I get an error "[json.exception.parse_error.101] parse error at line 1, column 1: syntax error while parsing value - invalid literal; last read: '<'
lf_startUp_as_Thread
Error 98: This version has been reverted, download version 0.0.0" I don't know why that error appeared now and I can't connect my devices to PSX. What should I do to recover my system? Thank you

Jhon
#79
Hangar 7 / Re: ACARS METAR
Last post by simonijs - Mon, 8 Apr 2024 15:16
METAR and ATIS are different messages. METAR is just weather (wind directions relative to True North). ATIS is weather and other operational information for that specific airport, such as runways in use; ATIS winds are relative to Magnetic North.

In the case of EHAM, ATIS indicators A-M are used for arrivals and N-Z for departure, broadcasted on VHF using separate frequencies.
KJFK - at this moment - is supplying one ATIS message (X), indicating landing runways (22L/22R) and departure runway (22R).

Normally ATC clears you to descend: while above the transition level [TL], to descend to a flight level - which could be the lowest in use = TL. When cleared to descend further, it will be to an altitude using QNH/altimeter setting. "Descend to FL040", or "descend to altitude 3000 ft, QNH 1015".

In your example with ATIS-indicator B, RWY06 will be the landing runway.

In a "Lost Comm" situation, you will descend according to ICAO prescribed procedures or in accordance with procedures as indicated on airport charts. You will then have to set QNH when passing the TL (which you hopefully received before getting into this Lost Comm situation).

Most airport charts indicate "TL by ATC", others have the TL indicated as a fixed number (SKBO) or a fixed number that is dependent of local QNH (VHHH).

Regards,
Simon (not anywhere near EHAM for some time)
#80
Accessories / Re: MCP EICAS +2 EFIS Availabi...
Last post by QuadFan - Mon, 8 Apr 2024 12:05
Hi guys,

Quote from: JG on Sat,  6 Apr 2024 04:03There are many reasons why decisions are made about the correct approach to a build depending on individual case finance, space, power and time availability. For many like me, it'll be a combination of all 4.

Exactly, it'll be more iterations along the way. Thanks for the insight about your choices and described alternatives, it confirms that I'm not the only one making these choices (which I knew, of course, but it's nice to read about other simmers' thoughts) :)

Quote from: JG on Sat,  6 Apr 2024 04:03My overhead panel will remain touch screens, as will my pedestal....it works very well for things that don't require changing in a big hurry or are simple push buttons. I have no problem operating the touch screen representation of the CDU's. I'm going tactile for MCP and EFIS because you need quick changes and touch screens for rotating controls are fiddly. Because of the layout this means a tactile lower EICAS control panel too, but only for looks.

I think I'll focus on the EFIS/MCP/EICAS first too, since I want those to be tactile too. I might through in a radio and ATC module once I find the nerve to fly on VATSIM again.

Quote from: JG on Sat,  6 Apr 2024 04:03There are many examples like this in my sim. Yokes are cut down trust master Boeing edition, mechanically not connected but electronically they work absolutely as they should, conflict between the two yokes as in real life is sorted out by the Capt and FO communicating. They look almost like the real thing, cost many thousands less and offer many extra controls utilised to work scenery monitor layout and sim features like pause and motion hold. The TQ is cut down Honeycomb Bravo. I modified the reverser switches to make a pulse at each movement instead of being on for reverse and off for forward.

@JG what exactly do you mean by 'cut down'? Curious about both the yokes and Honeycomb Bravo changes.

Quote from: JG on Sat,  6 Apr 2024 04:03Another of the problems faced is concentric controls, stacked rotary encoder/switch combinations can be bought off the shelf. Knobs and covers for these can be difficult. The one you just can't get anywhere.... rotary switch/encoder-switch combinations, like that of bank/heading/select on the MCP as well as Baro/Mode/Standard and Minimums/Mode/Reset of the EFIS. I've seen all manner of complicated mechanical solutions using gears and discrete components. It is far simpler to keep it axial if rearward space is available.

You're right about this. I figured I would go with the pre-built EFIS modules from OC for the time being, using the SIOC software and PSXseecon to interface them and start using them while building the MCP and EICAS, also interfacing those with the same software.

@Alex and @JG, would you consider the prebuilt EFIS a good enough starting point for use as a tactile device, improving it along the way?

@JG, I'm considering buying the MCP and EICAS panels from OC. You stated you were happy with the quality, I was wondering how many panels you got for each. E.g. are there more panels besides the faceplates, so you can mount switches, displays and encoders to it with the appropriate distance (auxiliary panels)?
Have you ordered the Korry switches for the MCP too?

Quote from: b744erf on Sat,  6 Apr 2024 05:49The joy and excitement I felt when I opened the package containing the PSX discs shipped from Europe in 2014 are still fresh in my memory.

I wish products were still sold like this, adds to the feeling, doesn't it :)

Quote from: asboyd on Sun,  7 Apr 2024 04:48It is great to be part of a sim community where everyone is so helpful and supportive. I try to play my part and will help out were I can..

I really love this community, this forum is quite the source of information and it has been great to exchange information (although I haven't been able to provide a lot back (yet) ;) ).
@Alex, your help is greatly appreciated, it really helped me set a direction for my build  8)

Cheers!