News:

Precision Simulator update 10.176 (7 September 2024) is now available.
Navburo update 13 (23 November 2022) is now available.
NG FMC and More is released.

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#1
Hangar 7 / Re: Engine acceleration at hig...
Last post by Hardy Heinlin - Wed, 18 Sep 2024 08:28
It now takes 2.5 minutes in PSX too -- in PSX update 10.177:

https://aerowinx.com/board/index.php/topic,4191.0.html
#2
Hangar 7 / Re: Engine acceleration at hig...
Last post by Hardy Heinlin - Wed, 18 Sep 2024 03:50
Thank you.

How long does it take until your level-D engine models at FL350 have spooled up from 65% N1 to THR REF power?
#3
Accessories / Re: PSX.NET.MSFS.WASM Version ...
Last post by cavaricooper - Wed, 18 Sep 2024 02:37
I have been thinking of adding VC visuals to my 744 sort of like in https://www.youtube.com/live/U32qnZdu_l4?si=0vjb5u00XinZ9MCc except my PFD would be central.

Is this possible with the WASM models included on Page 1? It may well be a problem behind the yoke, but I cannot figure out how to accomplish this. Any suggestions would be most appreciated.

Ta- Carl
#4
Hangar 7 / Re: Engine acceleration at hig...
Last post by dhob - Tue, 17 Sep 2024 19:58
As part of the FAA mandated Extended Envelope Training, we do a demonstration of a 50-knot acceleration at 10000' and FL350. Our simulators are certified for EET, so I'm assuming these results are fairly accurate:

10000 feet: 280 KTS to 330 KTS is approximately 20 seconds.
FL350:      260 KTS to 310 KTS is approximately 2:30.

Note: These are not initiated at idle N1, but from @ 65% N1.

These times are consistent in all four of our 747-400F Level D sims.
#5
Accessories / Re: Simfest Planning stopps at...
Last post by macroflight - Tue, 17 Sep 2024 04:52
Happy to report that I've had no Simbrief issues for a long time (but that might just be luck, I guess).

But I did find one little oddity that I hope can be fixed before Worldflight:

On https://planning.simfest.co.uk/schedule, if you click the world icon to add all upcoming Worldflight legs, I always get the "An error has occurred. This application may no longer respond..." at the bottom of the page. If I reload the page, flights 2401 to 2414 have been created. It always stops at 2415.

All of the flights that actually loaded can be turned into briefings on the Planning page (if I change the "TBC" route to Auto), so it seems they loaded OK.

On https://planning.simfest.co.uk/eventschedule I can't see anything special with 2415.
#6
Accessories / Re: PSX Sounds - Additional So...
Last post by Will - Tue, 17 Sep 2024 02:03
I downloaded this but I don't see a readme or installation instructions. I boldly clicked on PSXSounds.exe and the GUI loaded, but it says "PSX Not Connected." Next steps for me? Thanks.
#7
Hangar 7 / Re: AerowinxStart.jar doesn't ...
Last post by MFarhadi - Mon, 16 Sep 2024 15:45
Quote from: Marian on Mon, 16 Sep 2024 15:26The performance is the same as it was on my Macbook Air M1 - around 63 FPS.

Mine too. M3 Pro here, with 63 FPS.
#8
Hangar 7 / Re: AerowinxStart.jar doesn't ...
Last post by Marian - Mon, 16 Sep 2024 15:26
That solved it. I've removed Java for Arm/Silicon and installed Java for Intel.
The performance is the same as it was on my Macbook Air M1 - around 63 FPS.

Thank you very much for your help!

Marian
#9
Accessories / Re: PSX Sounds - Additional So...
Last post by Kurt - Mon, 16 Sep 2024 10:24
ok - also missed that announcement :D

I was only using PSXvibrate until now but missed the buzzing, humming and whizzing I hear in the different FMS´s I attend these days. Now I have it !

- thanks Gary and team for yet another addition to the community :D

#10
Hangar 7 / Re: AerowinxStart.jar doesn't ...
Last post by FlyItLikeYouStoleIt - Sun, 15 Sep 2024 21:09
The ARM version of Java does not support sound. You can run the Intel version under Rosetta with somewhat worse performance.

https://aerowinx.com/board/index.php?msg=79928