News:

Precision Simulator update 10.157 (1 October 2022) is now available.
Navburo update 12 (18 November 2021) is now available.
NG FMC and More is released.

Main Menu

Recent posts

#1
Hangar 7 / Re: Performance question: PFPX...
Last post by Gary Oliver - Wed, 5 Oct 2022 13:00
Can I add a data point of using CI53 with a simbrief provided plan or an old BA real world cirrus was within 200kg or so of a long PSX flight.

Cheers
G
#2
Hangar 7 / Re: Performance question: PFPX...
Last post by G-CIVA - Wed, 5 Oct 2022 09:36
All of the PFPX Perf Files & PFPX 744 Model files I created for PFPX were created using the Boeing FPPMs.

I dont know what data set HH has used to create the complex simulation behind what PSX is & I am not here to in anyway criticize what he has created.

But if if from a performance wise point of view PSX is not using Boeing FPPM data in the same way as the PFPX files there there will be inaccuracies & differences in results between PFPX & PSX.

Its as simple as that.

No criticism intended.

#3
Hangar 7 / Re: Reverse Thrust Video
Last post by G-CIVA - Wed, 5 Oct 2022 09:27
Quote from: Hardy Heinlin on Wed,  5 Oct 2022 02:44In the PW video I see the cursors at idle in "green-REV". Maybe the cursors should only be invisible when they are out of idle.

Theory: Idle is a clearly defined position and thus can be shown to the pilot. Non-idle command is vague on EICAS and thus must be hidden.

I'm tending to agree with you here Hardy...from what I can see the Cursor Symbol seems to be removed as you say when the REV move out IDLE into Partial REV THR or an increasing amount of REV THR.
#4
Accessories / Re: X-Plane 12
Last post by Ton van Bochove - Wed, 5 Oct 2022 08:11
Xview does work: PSX is connected with XP12. Are there any messages on the weather plugins or are the remarks in general
#5
Hangar 7 / Re: Performance question: PFPX...
Last post by Will - Wed, 5 Oct 2022 02:58
Okay, changing the fuel/drag bias factors to 0.5%/1.9% adds about 6 minutes to a 13-hour flight, and burns an extra 2000 lbs, per PFPX.

Next step is to fly the flight and see how things look at the end.
#6
Hangar 7 / Re: Reverse Thrust Video
Last post by Hardy Heinlin - Wed, 5 Oct 2022 02:44
Thanks, Steve.

In the PW video I see the cursors at idle in "green-REV". Maybe the cursors should only be invisible when they are out of idle.

Theory: Idle is a clearly defined position and thus can be shown to the pilot. Non-idle command is vague on EICAS and thus must be hidden.


Regards,

|-|ardy
#7
Hangar 7 / Re: Reverse Thrust Video
Last post by G-CIVA - Wed, 5 Oct 2022 01:58
Hardy,

Apologies for resurrecting an old thread but it confirms your update in PSX 10.151 - the THR Cursors do disappear in REV operation on all three ENG Types.

Finally some really decent quality footage.

PW

https://youtu.be/rE2r4MPVuJ8

National Cargo N702CA (Ex SIA 9V-SMY. Ex CPA B-KAI)

GE

https://youtu.be/_21Ojt_Y01E?t=219

National Cargo N919CA (Ex ABD TF-ALF. Ex AFR F-GISB)

RR

https://youtu.be/seQv35Kua5o?t=2125

SilkwayWest Cargo 4K-SW800 (Ex CLX LX-MCV. Ex CSW I-SWIA)

From what I see the THR Cursor vanishes once REV changes from yellow to green as the REV are fully opened & Partial/Full REV is selected. Obviously this is triggered by the logic built into the air/ground sensor/reverser systems sensor logic.

Best
#8
Accessories / Re: MSFS Smooth Injections Bre...
Last post by Gary Oliver - Tue, 4 Oct 2022 23:39
Hans,

If you get stuck drop into the simfest discord https://discord.gg/Hn5fYeRb and we can chat further... Macroflight on the forum has had alot of success too.

Cheers
G
#9
Accessories / Re: MSFS Smooth Injections Bre...
Last post by B747-400 - Tue, 4 Oct 2022 23:37
Thanks Gary, will check it out later.

Hopefully this time I will end up IN the cockpit  ;)

Cheers
Hans
#10
Accessories / Re: MSFS Smooth Injections Bre...
Last post by Gary Oliver - Tue, 4 Oct 2022 23:21
New Aircraft ( Here ) now fixes the dim lights.

Note it has been renamed to PSX.NET.MSFS.WASM for clarity so the .internal one can be removed from your community folder.

PS: If anyone wants to make some external camera entries in the cameras.cfg please feed them back for inclusion.  Same with Liveries.