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News:
Precision Simulator update 10.138 (8 June 2021) is now available.
Aerosoft Nav Database cycle 2105 is released.
Aerowinx NG FMC and More is released.

Recent posts

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1
Hangar 7 / Re: Aerowinx doesn't start on my macbook pro M1
« Last post by Timo on Tue, 22 Jun 2021 21:15 »
one problem solved - another appeared:

i deinstalled java 16 and replaced it with java 8 and now aerowinx is running!

but there's an error-message: "openal.dylib can't be opened, because the developer can't be verified..."

any ideas?

Thanks, Timo

2
Hangar 7 / Aerowinx doesn't start on my macbook pro M1
« Last post by Timo on Tue, 22 Jun 2021 20:03 »
Hello folks, I'm new here and I just downloaded Aerowinx PSX from aerosoft.de.
I am not an IT-professional and i need some help!
I use a macbook Pro M1 BigSur version 11.4.
I also installed Java 16.0.1. (i can read out the java version in "terminal".)
After the download, i moved the aerowinx-folder in the applications-folder (deutsch: Programme)
by double-clicking on "AerowinxStart.jar" the java-icon appears in the dock, but nothing else happens...

Any help is appreciated!

Thanks, Timo
3
Accessories / PSX Tellerium...Hanging in Air after landing
« Last post by vnangli on Tue, 22 Jun 2021 18:26 »
Members, I am trying to understand Tellerium a little bit more.

I have the Tellerium running. During and after landing, I notice the view point is still hanging in air (even after PSX 747 has touched down and come to a halt) and not on the runway. The Altitude correction is at "0". This happened to me when landing in Chicago Ohare. Zoom factor is at "1" and Tilt at "+30"

Where as, I land in JFK the touchdown seems realistic and airplane is on the ground (as noticed in my Safari browser window).

So, what is happening with the Chicago situation? Additionally, I see a little bit of stuttering in the safari browser. The frames are not smooth, whereas the PSX is running absolutely smoothly...
4
Hangar 7 / Pandemic simming...
« Last post by jcomm on Tue, 22 Jun 2021 16:00 »
5
Hangar 7 / Re: Lat/lon crossing intervals
« Last post by Tom Gorzenski on Tue, 22 Jun 2021 14:39 »
Thank you for the explanation Hardy.

Kind regards,
Tom
6
Hangar 7 / Re: Lat/lon crossing intervals
« Last post by Hardy Heinlin on Tue, 22 Jun 2021 04:22 »
Hello Tom,

I can't remember if the real FMC would continue after the direction change. PSX intentionally stops at such a point to avoid a mathematical infinity or singularity. E.g. when a leg course changes so that it leads along a certain latitude, that leg would get an infinite number of latitude crossings. Also, a single great circle that changes the north-south direction will cross some latitudes twice, thus the definition of the first crossing will not be clear; PSX uses the first one. In general, this feature requires a continuous direction: For longitudes just east or just west, for latitudes just north or just south.


Regards,

|-|ardy
7
Solved : Thank you for you assistance Hardy, as always, much appreciated.

Regards,


Steve.
8
Hangar 7 / Lat/lon crossing intervals
« Last post by Tom Gorzenski on Mon, 21 Jun 2021 13:47 »
Hello,

Learning more about the FMS in the PSX I have found that "lat/long crossing intervals" procedures as described on pages 388-391 of the "Aerowinx Operations Manual" ver. 10.1.7 do not produce the expected outcome for polar routes. For example when trying to generate latitude crossing intervals for EPWA-PHNL route, with "N55-5" entered in the first leg, 8 latitude crossing points were created starting from N55 and the last latitude crossing point generated was N90 (N9000.0W01413.2). There were no points of DECREASING crossing latitude all the way from N90 to PHNL. Is this the simulator issue or real FMS as well?

Kind regards,
Tom
9
Hangar 7 / Cockpit posters...
« Last post by jcomm on Sun, 20 Jun 2021 12:41 »
10
Thank you Steve for the continued updates!

Regards, Steve.
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