News:

Precision Simulator update 10.181 (1 February 2025) is now available.
Navburo update 13 (23 November 2022) is now available.
NG FMC and More is released.

Main Menu

PSX.NET.MSFS.WASM.SimObjects - MSFS Traffic Sync Between Instances

Started by Gary Oliver, Tue, 8 Aug 2023 17:33

Gary Oliver

It turns out there are a couple of you who run multiple instances of MSFS in your simulators too.

PSX.NET.WASM.MSFS has a feature to do this.

It can be used by downloading the SimObjects Router at:-

https://www.dropbox.com/s/3ipw2zgoxkaxaay/SimObjectRouter.zip?dl=1

Instructions

Pick an MSFS instance to be your 'Master' ie where all the AI traffic is generated or where vPilot injects the traffic from VATSIM, the rest will be slaves.

1) Extract the SimObjects Router and run it somewhere (we run ours on a PC which is NOT running MSFS but it doesn't have to)

2) On the Master PC edit the file C:\Users\Goli\Documents\PSX.NET\PSX.NET.MSFS.Client.xml to point to the router and set it to Publish for example:

              <SimObjectRouterMode>Publish</SimObjectRouterMode>
              <SimObjectRouterIP>192.168.0.105</SimObjectRouterIP>


2) In the Slave PCs edit the file C:\Users\Goli\Documents\PSX.NET\PSX.NET.MSFS.Client.xml to point to the router and set it to Subscribe for example:

              <SimObjectRouterMode>Subscribe </SimObjectRouterMode>
              <SimObjectRouterIP>192.168.0.105</SimObjectRouterIP>

3) You will now see a green Simobjects box on the clients and traffic appearing in the router output window.

Note: You must make sure all of your PC's clocks are in sync overwise traffic will appear then disappear.

Any issues please ask, a couple of people on the forum have been running this.

Cheers
Goli