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X-Plane 10 questions

Started by nobody, Tue, 19 Aug 2014 08:06

mikeindevon

Quote from: Hardy HeinlinDid I misunderstand this subject? Is it about identifying PSX as a 744 in online ATC simulations?
Hi Hardy,

The problem is this.  VATSIM can generate traffic for X-Plane (or X-Plane can generate its own traffic by AI) and this traffic is associated with an aircraft type: Airbus, 747, Cessna etc.  XView passes the location of this traffic onto PSX so that you can draw it on the ND, detect collisions etc.  But PSX does not store the aircraft type.  So when another PSX system is set-up as PNF linked to the other PSX as a client, it can see the traffic positions, but not the type.  Therefore XView on the PNF system can't "see" the types either, and has consequently no means of deciding what model to use to draw the traffic.  It draws whatever the user has set up in the X-Plane menus, which will almost certainly not correspond to the traffic type originating from VATSIM.

Mike

Pierre Theillere

Hi Mike!

I have checked "default to fullscreen without HUD" in X-Plane's rendering options, so that when I go to front view (W key) I have nothing blocking the view...
Pierre, LFPG

Garry Richards

You need another app (yet to be written) that reads the AI aircraft types from the pnf x-plane and sends them to the pnf x-view. More work ...
Garry

Website: flightsim.garryric.com

mikeindevon

Quote from: Garry RichardsYou need another app (yet to be written) that reads the AI aircraft types from the pnf x-plane and sends them to the pnf x-view. More work ...

It would have to take the planes from the XView and pass them directly to the PNF XView and from there to PNF X-Plane.  You are right - more work.

mikeindevon

Quote from: Pierre TheillereHi Mike!

I have checked "default to fullscreen without HUD" in X-Plane's rendering options, so that when I go to front view (W key) I have nothing blocking the view...

It is the side views that are the problem.  Mike

stekeller

mikeindevon:

I asked Austin at the time for the feature, but Ben now is more on the front lines.

As for PlaneMaker, it is eminently flexible and you should be able to remove any cockpit objects or panels. I know there is a button that lets you select what is visible from the inside view.  

Someone suggested going on the X-Plane forums (at X-Plane.org or X-Pilot.com, or both) and opening a PSX thread to capitalize on the huge fountain of knowledge there. That is an excellent idea. It is a great community just like the one here, so you should get the help you need.

I do know that the A320 is the default aircraft you see when using on-line flying tools like XSquawkbox - however, there are so called "CSL" files that you need to add to your broker plug-in folder so that other on-line traffic will look like the correct aircraft as long as the other user enters the proper code on their flight plan. Many of these CSL files are available for download on X-Plane sites. A kind user made CSL versions of 747-8 freeware aircraft that I made for X-Plane a while back and they are available here (for example):

http://forums.x-plane.org/index.php?app=downloads&showfile=15713
http://forums.x-plane.org/index.php?app=downloads&showfile=14189

I am not sure how you could make PSX trigger the correct traffic to appear in the X-Plane view. There should be a way to code XView to trigger random aircraft from a preset list so you at least get a variety of aircraft. Then you could include the correct CSLs as a package to be downloaded. All are free as far as I know and XView is freeware, so there should be no issues in redistributing them.

- Stekeller
KORD

RonnyT

#26
Quote from: GodAtumI am trying to record flights in XACARS but it is saying my engines are running even thou are are not. Any ideas?


have you already found a solution ?

when i start X-Plane first then XACARS works fine  :D

after Landing i make PSX Cold and Dark , but XACARS says "engine run "  :'(