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VisualPSX and Weather Injection....

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Author Post
Registered: Dec 2011
Posts: 497
Location: Portugal
I noticed, the last time I used VisualPSX with the option for weather to be injected from PSX into FSX ON that most of the times the weather was updated all of a sudden on short finals. I could be in perfect CAVOK and then, all of a sudden, near the rw threshold, the real weather in PSX, sometimes low visibility, turbulence, rain, thunders... became active...

Could the Global Weather approach be followed instead, affecting always all weather stations around the present aircraft position ?
Jose Monteiro
Registered: May 2009
Posts: 418
Location: Australia

Website: flightsim.garryric.com

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