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PSX introductory tutorial released

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Author Post
Member
Registered: Jul 2009
Posts: 19
Hi Brian,

Great tutorial.

Excellent tip re "JoyToKey" utility, exactly what I was after.

Many thanks.

Graham.
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
Hi, Will!

And thank you for your kind comment. :)

> "... it looks like there was some kind of global search-and-replace error leading to vly/vlying, instead of fly/flying..."

Not so, in fact - merely different terminology (which is explained in the text, at each first occurrence). I tend to differentiate between flying and virtual flying (vlying). ;)

Thank you also for your renewed explanation of the virtues of using a hat switch for switching layouts, which I have followed with interest in your previous posts. However, a numeric keypad or full keyboard has other uses apart from switching layouts, and is also more familiar to most beginners, hence my recommendation.

Now that the tutorial is complete and I at last have some time for some serious vlying, I will definitely give your hat switch approach a try. :)


@Graham

Thank you: I like simple solutions. :mrgreen:


Cheers,

Brian
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
Member
Registered: May 2009
Posts: 958
Location: Chicago
Whoops, I missed the part about "vlying" being intentional. Sorry about that!

I'm going to make one (final) explanation of the hat switch idea, with an updated downloadable 9pack file, and a screen shot (500 pixels max) of each one of the layouts in order. Just FYI. Look for it tonight or tomorrow.
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Will /Chicago /USA
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
Sorry, Will.

Most of my friends put my strange sense of humour down to the fact that I was born in Liverpool, but who knows...? :roll:

I look forward to seeing the latest incarnation of your 9pack system, too. :D

Cheers,

Brian
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
« Last edit by brian747 on Tue, 02 Sep 2014 19:20:13 +0000. »
Member
Registered: May 2009
Posts: 202
Location: The Netherlands
Brian,

Your avatar here, just symbolises what we all think about your new: "Small.. Tut";

Thumbs UP !!!

Thanks !


Hessel
Member
Registered: May 2009
Posts: 944
Will wrote
Whoops, I missed the part about "vlying" being intentional. Sorry about that!

I'm going to make one (final) explanation of the hat switch idea, with an updated downloadable 9pack file, and a screen shot (500 pixels max) of each one of the layouts in order. Just FYI. Look for it tonight or tomorrow.

Will,

Thanks for posting your layouts - I'm finding them to be very useful. I also very much appreciate the upgrades and refinements provided by the most recent versions.

I believe I will also settle on the joystick hat+switch mechanism instead of the keypad method. In the meantime I'm getting closer to buying the Cougar Hotas joystick, also based in significant part on your recommendation.
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Best wishes,

Phil Bunch
Member
Registered: May 2009
Posts: 944
Hessel Oosten wrote
Brian,

Your avatar here, just symbolises what we all think about your new: "Small.. Tut";

Thumbs UP !!!

Thanks !


Hessel

Heck, I'd welcome a 10,000 page "introductory tutorial"! It would take at least that much to begin to cover the 747 FMS!
-------------------

Brian's writing style is delightful and most enjoyable by my American mind and senses.

I've observed for many years that most Americans practically worship certain British accents as well as the best British writing styles. "Real" English has little in common with the American language,and it is much more refined and subtle.

Interestingly enough, I've usually had greater difficulty being understood by spoken language in the UK vs other European countries. Something about my Southern USA accent (I grew up in Atlanta, but have lived in the North all of my adult life) really clashes with the "King's English"!
_______________
Best wishes,

Phil Bunch
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
Hello, Phil!

(Or perhaps "hello again", since we last exchanged comments in the days of PS1). 8)

Thank you for your gracious comments, my friend. During my life I have lived and worked in the U.S. for only a few short months at a time, but was invariably overwhelmed by the generosity and kindness of the charming people I met.

I think the trouble with accents is that Over Here we have so many of them, and still take them far too seriously. Alan Jay Lerner observed us only too well in his superb lyrics for 'My Fair Lady':

'An Englishman's way of speaking absolutely classifies him,
The moment he talks he makes some other Englishman despise him'.

So an accent from Somewhere Else is pretty much bound to confuse many of my fellow-countrymem, I'm afraid. Please forgive us, we're still struggling with change, as ever. :roll:

Anyway, I thought a "BBC" English accent was strictly for villains (according to Hollywood)? ;)

All the best,

Brian
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
Hi Hessel!

(Hmm, something odd going on, I thought I had posted to you before, so if a duplicate should also arrive then please accept my apologies).

Thumbs up indeed! Hardy is indeed amazing man, and we all benefit from his amazing knowledge and talent.

So I will be extremely happy if my small contribution helps anyone to enjoy PSX even more. :D

Cheers and thanks,

Brian
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
Member
Registered: May 2009
Posts: 772
Location: Sydney, Australia
brian747 wrote
@John

My Aerosoft Australia MCP lacks the EFIS and Comms additions, unfortunately. I think perhaps you may have overlooked my sneaky way of wondering whether you were going to extend AdaptPSX to talk to the VRinsight MCP combo kit (those models incorporate EFIS and Comms in a single unit), at some point. Unless ( <*gasp*> ) you already have???? ;)


ahh... cunning... :)

I won't have a lot of time in the foreseable future - we've got a lot of stuff to get done with the SimStack prior to and after Worldflight... hopefully someone else can step up...
_______________
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
Hi John!

<sigh> I tried to sneak it past you but you were too good for me. :?

Ah well, I'll try and keep hoping.

All the best for an even better (PSX-powered?) Worldflight!

Cheers,

Brian
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
Member
Registered: May 2009
Posts: 76
Location: EGKB
Hi Brian
Thanks so much for this. I used Big Tutorial for PS1 too!
Very helpful with the 9pack and routes.

I am going slowly with my learning of PSX and today bought PFPX.

I am getting there - but make haste slowly
Thanks so much. Thumbs up. Andrew
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
Member
Registered: May 2009
Posts: 76
Location: EGKB
Hi Brian
Thanks for that very very slight hint that will help a lot. Smile. First route done, Wow, and copied to the !-! flying machine.

Was thinking of flying EGKK with a very difficult touch and go at EGKB before landing the ferried 747-400 at Heathrow, slightly tired.

Perhaps a sit file(slightpilotoverload) in yr next update.

Seriously this forum has such knowledgeable people on it, who are happy to share their knowledge and experience with rank amateurs like me.

When i first got PS1 I took ages to figure out anything at all. PSX learning curve high but its enjoyable learning a little every day.

A
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
Learning has never been such fun, though. :D

Thank you for your kindness. But please bear in mind also that when I wrote that PFPX review it was in the shadow of the release of a certain 777, so ETOPS was at that point very much the name of the game. 'Nuff said.

A 744 touch and go at EGKB? That might get some of the local NIMBYs in a tizz. :mrgreen: As a veteran of PS1, though, you may perhaps remember some documents about a touch and go at Sondre Stromfjord (BGSF), written by someone whose initials were (and are) HH, which might help you in that respect. ;)

Cheers,

Brian
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
Member
Registered: Aug 2014
Posts: 80
While going through the latter section of Brian's outstanding guide (thanks!), I have created a .situ file which I'd like to share if anyone is interested.

It puts the airplane at Gate 57 at Gatwick (EGKK) in a cold & dark state with just about everything in the wrong positions. Ground power is connected.
You can download it from here:
https://drive.google.com/file/d/0B5aN13PaH6miMXVYQk5RWDJ0aDQ/edit?usp=sharing
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Greetings from the rice fields of Thailand (VTUJ),
Chris Stanley.
Member
Registered: Nov 2010
Posts: 139
Location: Vienna
Hi Brian,

thanks for sharing this realy helpful tutorial with us! 8)

BR Hans
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Hans G. Schuetz
http://B747-400.net
Member
Registered: May 2010
Posts: 99
Location: Brussels
Great job indeed Brian!

Cheers,
Sylvain
Member
Registered: Sep 2010
Posts: 155
Brian, I did not dare to hope for a new tutorial from you. But here we go, and this one is even better. I hope this will be the beginning of a series of small tuts, there is so much to know. And your writing style is both precise and entertaining.
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Cheers
)ennis
Member
Registered: Aug 2014
Posts: 77
Brian,

thanks for the tutorial!
Naturally I tried to land manually (first time in PSX) and floated and floated and floated. :)

The plane feels overly responsive on aileron and rudder inputs, I wish there was a possibility to turn the sensitivity of my Logitech 3D down (or I haven't found it yet). Have to move the stick constantly or I'm not following the ILS anymore. I'm used to FSX on rails.

The half-size X-Plane window (1920x768 ) where I'm losing another title bar worth of pixels from PSX lets me flare much too early. Guess I have to trust the radio altimeter and/or get used to it. :P

Nice job,
Bernd
Member
Registered: Sep 2009
Posts: 23
Location: Berlin TXL
Member
Registered: Nov 2011
Posts: 77
Berndo wrote
The half-size X-Plane window (1920x768 ) where I'm losing another title bar worth of pixels from PSX lets me flare much too early. Guess I have to trust the radio altimeter and/or get used to it. :P


Hi, I'm told by a real -400 pilot that they always use the radio altimeter and never trust the external visual reference; re: the x-plane title bar, if you check the "full screen at this resolution" you get rid of it!

Bye

Andrea
Member
Registered: Aug 2014
Posts: 77
Zapp wrote
Hi, I'm told by a real -400 pilot that they always use the radio altimeter and never trust the external visual reference; re: the x-plane title bar, if you check the "full screen at this resolution" you get rid of it!


Thank you Andrea for these two tips!
Really weird that 29 pixels (height of a standard title bar) improve things so much.

Bernd
Member
Registered: Sep 2009
Posts: 176
Location: South Bavaria
brian747 wrote
As a veteran of PS1, though, you may perhaps remember some documents about a touch and go at Sondre Stromfjord (BGSF), written by someone whose initials were (and are) HH, which might help you in that respect. ;)


I tried exactly this, as I found some very old documents from PS1 times I once printed and archived. But now I found, that it is hardly possible to do the touch and go around in Sondre, because the airport has some nasty mountains around and most of the time I crashed :? ( You can see them very well on the radar). These are the negative aspects of the evolution to PSX :mrgreen: .For this reason I switched to my homeairport EDDM where the mountains are far more away and have had no problems anymore (except the high traffic at the airport ;) )
By the way thanks for the new tutorial, very well done! Unfortunately I could not wait and had done your old tutorial with PSX. Now I have to do it a second time, but I am sure I will enjoy it!

Cheers
Member
Registered: Feb 2011
Posts: 190
Location: 2nm from rwy 06 EGLF
_______________
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1 and 2).
« Last edit by brian747 on Sun, 07 Sep 2014 09:02:47 +0000. »

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