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Author Topic: PSX.NET.vPilot  (Read 782 times)

Mark

  • Join date: Nov 2014
  • Posts: 344
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PSX.NET.vPilot
« on: Sat, 30 Dec 2017 22:00 »
Hello all,

I've written a plugin for vPilot that will insert the appropriate VATSIM traffic into the PSX TCAS.

Now available for beta testing:
Download here

To install
Extract and copy the 'PSX.NET.vPilot.dll' file inside the ZIP to:
%localappdata%\vPilot\Plugins

If your PSX server is on a different computer, install the plugin, run vPilot, then close vPilot after 10+ seconds. Then go to this directory which contains the XML settings file where you can edit the PSX server IP within:
%appdata%\PSX.NET\PSX.NET.vPilot

(If you're unsure how to use the % paths, just copy it into the File Explorer address bar and hit enter)

Please let me know how well it works. When working, it'll look like this (link).

ScudRunner

  • Join date: Apr 2013
  • Location: YBBN
  • Posts: 119
Re: PSX.NET.vPilot
« Reply #1 on: Sat, 30 Dec 2017 23:48 »
Many thanks Mark!

kev32b

  • Join date: Oct 2014
  • Posts: 89
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Re: PSX.NET.vPilot
« Reply #2 on: Sat, 30 Dec 2017 23:59 »
Mark

Thanks for your hard work
And for your excellent software
Kev

Britjet

  • Join date: Aug 2014
  • Location: Camberley, UK
  • Posts: 1176
Re: PSX.NET.vPilot
« Reply #3 on: Sun, 31 Dec 2017 12:25 »
Thanks Mark!
Peter.

SIMU-3G7

  • Join date: Apr 2013
  • Location: CYQB
  • Posts: 18
Re: PSX.NET.vPilot
« Reply #4 on: Sun, 31 Dec 2017 18:52 »
Thanks a lot Mark.

Cheers

Gilles-Gabriel  8)
Up There With The Best Of The Best...

kev32b

  • Join date: Oct 2014
  • Posts: 89
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Re: PSX.NET.vPilot
« Reply #5 on: Tue, 2 Jan 2018 07:27 »
Hi,

If you are running Vpilot on two machines ie host and remote it needs to go on the Host Machine .

Works lovely
Kev

(only issue is when closing it the program you cant it wont shut down !!)

Mark

  • Join date: Nov 2014
  • Posts: 344
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Re: PSX.NET.vPilot
« Reply #6 on: Tue, 2 Jan 2018 17:09 »
(only issue is when closing it the program you cant it wont shut down !!)

If you mean you're trying to close the TCAS window - this is intended behaviour as there is no easy way to respawn it again without restarting vPilot. Closing vPilot should work as normal.

Jeroen Hoppenbrouwers

  • Moderator
  • Join date: May 2009
  • Location: KTMB
  • Posts: 3090
  • Hoppie designs SATCOM equipment for airliners.
    • http://www.hoppie.nl/
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Re: PSX.NET.vPilot
« Reply #7 on: Tue, 2 Jan 2018 23:08 »
I know it is nearly whining, but a popup explaining why this window won't shut down may actually be helpful. It's sufficiently counter-intuitive.


Hoppie

farrokh747

  • Join date: May 2009
  • Location: Mumbai, India
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    • http://www.farrokhchothia.com/
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Re: PSX.NET.vPilot
« Reply #8 on: Wed, 3 Jan 2018 04:23 »
Thanks Mark!

Felix.

  • Join date: Feb 2016
  • Posts: 126
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Re: PSX.NET.vPilot
« Reply #9 on: Sat, 13 Jan 2018 17:27 »
Forgive my ignorance, does this mean I can use PSX naively without P3D and still have VATSIM traffic injected into PSX?

 

Mark

  • Join date: Nov 2014
  • Posts: 344
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Re: PSX.NET.vPilot
« Reply #10 on: Sat, 13 Jan 2018 21:08 »
Felix - not yet, vPilot still has to make a connection to P3D so that it can get the position & other data.

The aim is to eventually resolve this so that P3D is optional for PSX vatsim users if you're happy with just the PSX generated view.