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WidePSX 2.5.9 : FSX, P3D and MSFS Compatible Scenery Generator Bridge

Started by JP59, Fri, 8 Dec 2017 16:17

JP59

Hi Derek,

Alex is right. Everything looks like correct except the missing « . » at the Boost IP address. Change BOOST_IP=192168.1.35 to 192.168.1.35

Cheers,
Jean-philippe

hrjrkr

I just finished a flight and everything was so smooth. On the ground and in flight. The Ground service worked great also. Awesome job Jean!

Joe

J D ADAM

Thank you Gentlemen for your replies.

You are of course right in picking up my silly error.However I knew this as not my problem as I have the program installed on three computers  (is this the problem?)  and individually they will not connect to  boost server or simconnect.

Interestingly the first running after correcting my mistake the boost server but not sim bridge was recognized but not since. My morning exercise for Sunday (in NZ) will be to completely reinstall to one computer only and see what happens

Thank you for your patience.

Derek


J D ADAM

Boost server now connecting every time but still no joy with simconnect.xml but will keep at it.
Cheers

GodAtum

Loving v2.0 :) A humble suggestion ... as someone who has a full size sim, it's hard to see the program as I have no monitor for it. Could you integrate a display into the central FMC, like showing the ground service status etc?

Captain_Crow

Hi,

may be a stupid one, but: How to get an udated WidePSX ? I forgot my password (Idiot) and after several trials the site don´t let me in anymore...

Best
Steff

beat578

Hi Steff
If you still have your confirmation mail (or the mail from the last update) there is a link. It downloaded it right away without having to log in on the site at all. I would not know my password as well, but I never needed it so far...
Regards Beat
LSZH

JP59

Hello,

The site login system is not a success, sorry. I am not a specialist in web design. The login is not necessary to download the trial version, nor to buy the product. Anyway if you have any issue let me know at info@widesimulation.com and I will send you a download link.

Best regards,
Jean-philippe

GodAtum

After BST change over, Ground Service is stuck on "Do your preflight actions". Do I put sim time UTC or local time UTC in scheduled out time?

JP59

Hello,

The scheduled OUT time to be filled in the box is a PSX UTC time.

Edit : please notice that if you connect the P3D bridge with the option « PSX is slave » selected while the ground services simulation is running, the PSX time will be forced to the P3D time, and it may result in the kind of issue you described.

Best regards,
Jean-philippe

GodAtum

Thanks JP! Another suggestion ... if WidePSX looses connection it closes. This is a bit annoying as it looses the ground services state. if it could auto-reconnect and save ground service state that would be even better?

Also, probably due to my awful flying  ;) on takeoff the plane seems to jump when it leaves the runway. Anyone else notice this?

brian747

> "Also, probably due to my awful flying  ;) on takeoff the plane seems to jump when it leaves the runway. Anyone else notice this?"

In that case, my flying must be awful too. Although since the effect is also seen when using Hardy's automagic take-off, I have to conclude that the problem lies elsewhere.

As seen from an outside view, the aircraft appears to stick to the runway and then leap abruptly skywards. (Also, during rotation the tail of the aircraft not only impacts the runway but actually sinks beneath it for a time).

This unpleasant-looking combination means that when making a video, heavy editing is required to try and mask these effects....      Happily, their duration is relatively short, but they do occur at a rather critical time.

Cheers,

Brian
(Author of "The Big Tutorial" for PS1, and "Getting started with PSX" Parts 1, 2, and 3).

JP59

Hello Brian and GodAtum,

I will take your comments and suggestions into account for further updates. Unfortunately no release schedule due to real world instrument rating workload. Thanks for your feedbacks !

Cheers,
Jean-philippe

GodAtum

Hi Jean-philippe, another thing which is odd on v2.0. The ground crew ask me to release ground equipment and chocks before boarding is complete. Is that the correct way round?

JP59

Hello,

Yes it is normal if aircraft is self powered then the ground staff may ask to remove the ground equipment before the boarding / loading is complete.

Regards,
Jean-philippe

GodAtum

is it just me or vpilot turns off if I'm on the ground for too long? I think the P3D model is not showing avionics powered up even though in PSX I have external power.

junkun459

Hi Jean
I visited your homepage www.widesimulation.com to check update, but the site is out of service.
Where should I go?

best regards

Jun

Hardy Heinlin

Hello Jean-philippe,

hope you are well. Is there anything I need to update on the Add-ons page regarding your add-on?


Regards,

|-|ardy

JP59

Hello,

Sorry Gentlemen for the late reply. I am away from simulation and software design for personal reasons. After more than one year without bug or issue report, I decided to stop the development for the moment. I plan to take a look at the future compatibility with FS2020 after its release.

I decided to stop my website hosting subscribtion, so www.widesimulation.com is down. However, should you have any trouble or question regarding WidePSX, I remain at your service on this forum, or by email with the link available in my forum profile.

I keep a list of the registered users, so if you are a registered user, you will receive an email if an update is released. For people who would like to purchase WidePSX, they can email me directly.

Edit : @Hardy, I suggest you to update the link on your website to redirect users to this forum page (I updated the first post to warn people the software is now only available for purchase via direct email contact with me).

Best regards,
Jean-philippe

JP59

Hello,

I received some requests for WidePSX trial version. Below are the links to download this free trial version and the 747 Package, fine tuned for WidePSX usage.

Trial : https://www.dropbox.com/s/nfxk1a203weyl25/WidePSX_TRIAL.zip?dl=1

WidePSX 747 package : https://www.dropbox.com/s/rucuintdkbvfly4/WidePSX_747.zip?dl=1

I had a look at the MSFS2020 development reports, they sound encouraging. Compatibility with 3rd party programs using SimConnect will be provided, so I have good hope that WidePSX will work with MSFS2020.

Best regards,
Jean-philippe