great documentary on their full motion 747 sim!
part 1: https://youtu.be/XEotOL1B3Lw
part 2: https://youtu.be/21nb8FCZsBw
I wonder if they use a collomated display? I'm also very curious how they run HDMI from their PCs into the MIP as it looks like quite far?
Any idea what is the software for scenery generation???
If I remember correctly, it was addressed in the video: Lockheed Martin's Prepar3D.
Markus
p.s.
But as an addition to the question ... is Matt's sim using current add-on scenery for P3D (like Gary is doing?) I do recognize the O'Hare scenery by FSDT or Drzewiecke Design, but is it that good elsewhere?
Hi - to defend myself and my landing, it was hot, it was late, I'd had a glass of red or two... and... well... that'll do. :P Answers...
The display is NatVis projectors onto a surround screen from the inside... not collomated.
Yes it's Prepar3d v4.5 linked using Gary's ExternalSim
Yes there is a lot of addon scenery in the Sim :)
There are no PCs in the cockpit, all are in the rack outside the ship and run in - not sure if HDMI, I think they're VGA...
Cheers
John.
Great videos, and very well-explained. Who wouldn't want to build their own sim after this? :-)
Peter.
my view is I thought you all did a bang up job :-) and I thought the cause was good too
Just wondering what the interviewer meant when he asked "Does the aircraft have autotrim?" Was this a Microsoft FlightSimulator type question?
Yes, the 744 has autotrim (with A/P engaged). It also has Speed Trim when the autopilot is not engaged (or mach trim if it's a Freighter).
I guess he meant a 737 style "trim wheel" that can rotate automatically.
Another question: Did Matt appear in the videos, or did I miss some parts? :-)
|-|
Quote from: Hardy Heinlin on Fri, 15 Nov 2019 00:08
Did Matt appear in the videos? :-)
No, I don't believe that Matt made an appearance.
Rod.
Quote from: Britjet on Thu, 14 Nov 2019 13:50
Great videos, and very well-explained. Who wouldn't want to build their own sim after this? :-)
Peter.
Thanks Peter, you are too kind.
Rod.
Another video has been posted about the simulator here in Sydney. This one contains some more technical information about the simulator build.
https://www.youtube.com/watch?v=U5aaDVEeTSQ
There will be another video posted in the next couple of weeks.
Cheers,
Rod
Good Video Roddez - you're making me wanna make the trek down to SYD! I was there when 193 got cut out, I remember Matt and Joe cutting the rough edges off in TUP. She looks amazing!
Part 3 is up, discussing some of the real physical linkages, hardware and view inside the cockpit in it's current state (powered up).
https://www.youtube.com/watch?v=Ug7xa-7sako
Warning - contains more than trace amounts of Rod.
Part 3, now it gets interesting ... Thanks, Rod :-)
And I hear ... somebody's climaxing at 27:12?
https://youtu.be/Ug7xa-7sako?t=1627
Don't you wear rubber gloves like Gary when you turn MCP knobs?
(-)ardy
Quote from: John Golin on Wed, 4 Dec 2019 20:59
Part 3 is up, discussing some of the real physical linkages, hardware and view inside the cockpit in it's current state (powered up).
https://www.youtube.com/watch?v=Ug7xa-7sako
Warning - contains more than trace amounts of Rod.
OMG that is insane! I really need to start putting some real parts in my sim, starting with the CDU!
Very entertaining (if not always technically correct) ;D
The bulkhead you see in the video at the front of the cockpit section is not the start of the radome. The radome starts a couple of metres in front of that (and a couple of metres below). The radome is mounted on the front of the First Class cabin ("A" Zone). The radome is easily removable (you wouldn't have to cut it off).
747 main batteries have been NiCads since the Classic.
There were changes made to the flight deck side windows (on the ER's) to help with the noise problem (and noise cancelling headsets were introduced)
Any extinguishant shouldn't damage the engine cores because it's not released into the cores (only into the cowls).
The Cockpit Voice Recorder can be disabled (Ref page 207 of the PSX manual (2017version))
The clocks interface with the FMC (Ref page 358 of the PSX manual)
37:15 The pilots must have good hearing if they can hear the relays in the main equipment bay... two floors below ;) There are, however, some actuators between the cockpit floor and the First Class ceiling.
One thing I'm not sure of is the function of the Jettison Nozzle Valve switches. They do do more than just open the wingtip valves. There are logic gates in the Fuel Jettison Logic Cards which use an input from them. This may be the final step to get all the valves in the right position, but the switches cannot turn on the pumps. That has to be done manually. The jettison system can turn off the pumps, however.
Haha!
I know Rod was bracing himself for the corrections to his errors. :)
Thanks for the interesting info as always! Maybe when she's ready we'll see you out for a visit?
Cheers!
John.